#LenzFX , paging to disk?
5 messages in this thread
I am experiencing an anomoly with LenzFx.
I just upgraded to 3DS r4c1 and got LenzFX at the same time. When I render an
effect, it doesn't seem to matter which one, 3D Studio pages to disk before all
available ram is used.
For example: 12Mb avail.
7Mb used
The swap file varies in size, but this only seems to happen with LenzFX.
I have 16Mb of ram, DOS 6.2.
Any suggestions?
Thanks,
Bill
-Bill Wehler
Bill, Although I have no suggestions I've noticed the same problem
with my lenzfx I have 40MB of RAM and still it swaps before all
available is used. I've even querried Digimation about it- they are
supposed to send me the latest version of lenzfx, but I have yet to
recieve it. Also I'm not certain any problems will be fixed related
to swapping. BTW what version are you using of LEnzfx?
confounded –
Jeff
N-Image Alabama
>>> Bill, Although I have no suggestions I've noticed the same problem with my
lenzfx
I have 40MB of RAM and still it swaps before all available is used. <<<
This remindes me of what was once referred to as a "Memory Leak" problem with
another IPAS Routine. I can't remember which routine that was but if anyone
else remembers maybe that would help Digimation nail down the problem. I'm
certain that that "memory leak" problem was solved in the past. I just can't
recall which routine it was with.
Anyone Remember?
Murph'
Jeff,
I have version 1.3 LenzFX. There was a fix for old IPAS routines, before
version 3, I believe, that did something similar, but that should be fixed by
now. Well, I guess I feel a little better knowing I'm not the only one.
Maybe Digimation has an answer.
Bill
-Bill Wehler
>> I am experiencing an anomoly with LenzFx.
Who isn't? <BG> No really, LenZFX is still a _fairly_ buggy program. Hopefully
the new release will clear up a lot of these issues. Also, if you haven't tried
it yet the time envelopes for Aura (not sure about the others) don't work for
crap. Even if you've got only two key frames, say 0 and 90, and you want to
make a glow change in size, Aura will create abrupt steps instead of a nice
smooth change. This one just boggles my mind. How can it be difficult to
increment something by 1/90 at every frame? Just plain poor coding is all.
LenzFX _can_ produce some fantastic stuff, but at the expense of a lot of
screwing around. If only I could do without it….
DM