CompuServe Thread

#No Ram at render

4 messages in this thread
#172673From: peter allen landeckMay 30, 1995 5:30 PM
I continue to get error message "No RAM for light source shadow map" over Preparing Normals display during render of a scene. This is only when running under OS2. I don't have the problem running under DOS on the same scene. I've tried changing the SET file RAY-Trace setting all the way down to 4, but it doesn't alleviate the problem. What can I do? Peter Landeck
#172882From: Brian Rudolph [Adesk]May 31, 1995 6:05 PM
<<I continue to get error message "No RAM for light source shadow map" over Preparing Normals display during render of a scene. This is only when running under OS2. >> peter, we don't normally support OS/2 questions, but I did have one thought. Have you ever rendered anything else under OS/2 which would require swapping to the hard disk? Do you know that this works and the OS/2 session will page to virtual memory? -Brian
#173261From: peter allen landeckJun 2, 1995 8:55 AM
Thank you for the OS2 support. No I've never seen swapping under OS2. This may be a problem. However, fortunatly the no ram during render error message has stopped for some unknown reason. Peter Landeck
#173659From: James Coulter[Mindscape]Jun 5, 1995 2:49 AM
> What can I do? < In the settings for the 3DS program Object, make sure you have DPMI SUPPORT set to Enable and that your DPMI MEMORY LIMMIT is set to just under your available swap drive capacity (in megabytes). — James — Choreo Motion —