Hi.
I've just uploaded a newer explination/project file to my Volume Lighting
process. This produces a fix for the "horizontal line" problem some of you
have encountered. If you have any ?'s or don't understand something I've
explained – don't hesitate to contact me.
-Kyle – 75542,363
Hi Kyle, I've been looking at your volumetric lighting prj file and your
explanation of how you achieved it. Could you explain what you mean by
"snapshotting"? This is the only link I am missing…
Thanks!
-TC
Tyler,
the Snapshot command is accesable through the KF by choosing
Object/Snapshot. It creates multiple instance objects based on the
animation of the object that you choose. The easiest way to
understand what it does is to just do it. Load up my project file and
choose Object/Snapshot then click on the cylinder or grid object
(I've uploaded two versions of this) set the range values to the
first and last frames of the KF scene, and set the # of copies to
something like 100 and hit OK – well, there you have it. you should
have a virtually solid cone of individual objects.
Hope this clears things up for ya.
-Kyle