CompuServe Thread

#Radiosity

3 messages in this thread
#173933From: Marion K. MarksJun 6, 1995 10:27 AM
I suppose that if the camera FOV never changed that an .IXP could do the job (one that does something similar to the "Map to Sphere" effects in CorelPHOTO-PAINT or PhotoShop etc. with mild settings), or perhaps the current camera FOV value could be output to the same file that FLARE.IXP uses to track object bounding boxes so that such an .IXP could adjust for animated FOV effects. I hadn't thought of that, but it just might work. I'm hoping, though, that _all_ aspects of 3DSr"5" will be fully opened up to plug-in programmers. At present, there is no such thing as, for instance, a .CXP for camera plugins, an .LXP for lighting plugins, .RXP for rendering engine plugins, etc.
#174059From: Ronald K. LussierJun 6, 1995 10:47 PM
>>RXP for rendering engine plugins I'm with you on that one! And hopefully get access to _everything_, so we can get away from just phong (and metal) calculations (one of the things, IMHO, that I think is keeping "photorealism" a little bit harder to get than it could be). I think the brain can detect the similarity in a scene, even when many variations of a phong surface are being used, that's not enough variation for a real world view (though I've found masking to help quite a bit, to get a bit more variety). – Ron
#174783From: Paul LempkeJun 11, 1995 9:52 AM
>>I'm hoping, though, that _all_ aspects of 3DSr"5" will be fully opened up to plug-in programmers. At present, there is no such thing as, for instance, a .CXP for camera plugins, an .LXP for lighting plugins, .RXP for rendering engine plugins, etc. I would love it: Lights with unique luminence curves and color variations, cameras that can 'distort' the viewport for special POV and viewing conditions, renderers implementing alternate styles like contour line drawing with crosshatching. I would rather plug into one 3D creation environment than import/export from/to other programs with elaborate compositing schemes and still not quite get there. Hoping for the best -Paul