#Tornado motion blur
8 messages in this thread
Is there any way to apply motion blur to the particles created w/ the tornado
axp? Motion blur works fine w/ respect to the box's motion but not the actual
particles' cyclonic rotation. I know I could rotate the box but…
Try scene motion blur. It's expensive but….
Tim
Blur Studio
I have camera motion also; guess I could render w/o backgrnd & then VP the
tornado.
>> It's expensive but….<<
I may try this depending on how expensive. Thanks Tim.
It's not THAT bad.
Tim
BLUR
oh, your welcome.
Tim
BLUR
manners….
Do you want the motion blur to go the opposite direction as the particles?
If yes try animating the tornado first then render the scene again with the
tornado in reverse with motion blur Comp the two scenes together using alpha
channel.
Mike White [SDP]
I ended up actually animating/spinning the box while setting the AXP tornado
periods to very high values. This gave me a tornado that didn't spin because of
the AXP but because of the box rotation; motion blur worked well on the
particles. I'm now moving on to a mapped cone affected by Bones. Thanks for the
reply.
Your welcome Wade .
I see what your doing I'm glade it worked out well. When I first read your
messg.. That's the way I thought how to do it, but I wasn't sure.
Mike