CompuServe Thread

#Shadows dancing

8 messages in this thread
#172553From: James FranssenMay 30, 1995 2:39 AM
I am rendering an animation and I am getting this weird flickering of the shadows. Does it matter what type of surface or map a shadow is cast upon? I have not seen my shadow do this before on any other animation. Any help, thanks.
#172568From: Jonas Ruikis [ADESK]May 30, 1995 9:25 AM
Hi James, << flickering faces.. >> I found the following two posts on the subject.. Sounds like either too-low resolution on the shadow map or possibly the state of the ABSOLUTE-SHADOW-BIAS 3DS.SET command. (you might want to try it both ways, AND increase your shadow map res… what smap res are you currently using?) – G If you've got hide keys for objects that are not visible, but still in the scene, that could easily explain it (since the shadows are computed based on all the objects in the scene). Here's something you can try… add a line to your 3DS.SET file (if it's not already there) that says: SHADOW-BIAS-ABSOLUTE = YES When this is set to YES, the bias values for shadows won't be recomputed on every frame, so hiding an object in the middle of an animation won't change the shadow bias. (No is the default) – G
#172606From: alec jasonMay 30, 1995 11:33 AM
James, I have had that same flickering shadows problem with large files. I tried all sorts of things but I never have found a solution. I do, however, know of a down and dirty workaround which might work: Delete as many objects and lights from the scene as possible — things which you don't need in the particular frames which show the flicker. Then re-render just those frames in which the flicker showed. Good luck. Alec Jason
#172733From: Yost GroupMay 31, 1995 12:21 AM
Alec, trying turning SHADOW-BIAS-ABSOLUTE on (in your 3DS.SET file). That ought to eliminate your shadow flickering problems. – G
#172757From: alec jasonMay 31, 1995 2:52 AM
Thanks much, Gary but I _think_ I already tried that SHADOW-BIAS-ABSOLUTE on thing and as I remember, it made no difference. I'll try it again. Thanks again, Alec Jason
#172958From: Yost GroupMay 31, 1995 11:36 PM
It doesn't sound like you're sure. Give it a shot and let me know exactly what happens. Thanks, – G
#175420From: Peter RichardsJun 14, 1995 7:56 PM
The other thing I have found with flickering shadows is the spotlight in question having a massive falloff, or the object the shadow is cast onto being a very large bax with only two faces stretched across the whole scene. – Peter
#175462From: Yost GroupJun 15, 1995 12:00 AM
Right. It always helps to have some geometric complexity in those large planes. – G