CompuServe Thread

waterfalls and rivers ?

8 messages in this thread
#175142From: Juan Carlos GarciaJun 13, 1995 11:05 AM
Hi, Has anyone a good idea for to develop a river and his waterfall in 3ds whitout IPAS? Thanks, Igor
#175395From: Jeffrey I. ReisnerJun 14, 1995 5:25 PM
Hey Juan, Somehow I remember a waterfall in a book called Falling Water, A 3D Studio Case Study. I used to have it, but can't find it on the shelf. See if you can find out more about this book and pick it up. It may have the answer your looking for. <jir>
#175405From: denis bainbridgeJun 14, 1995 6:10 PM
The book "Falling Water in 3D Studio Onword Press Laura Sanchez and Alex Sanchez ISBN 1-56690-051-4 Regards Denis
#175408From: denis bainbridgeJun 14, 1995 6:24 PM
However looking at the book I find that the title has no significance in waterfall modelling, rather it is the name of the arquitectural project regards denis
#175513From: Jeffrey I. ReisnerJun 15, 1995 9:33 AM
Hey Denis, I found my copy and after reviewing it I agree. The authors did not go into the detail of the water element of this project…..oh well….I tried. <jir>
#175396From: Peter K. WatjeJun 14, 1995 5:31 PM
Your best bet is probably to use various animated texture maps to simulate the water. We've used animated maps for water flowing throung tubing but not a river or water fall. Maybe use some rotoscoping of some viideo of running water on you mesh water fall and river. For the water fall mist use layered opacity maps of a mist that rises and dispates. I would experiment with differnet animated refection mapping to. I believe their is a caustic flic on the 3ds CD or somewhere in one of the forums. Peter W,
#175450From: Jonas Ruikis [ADESK]Jun 14, 1995 11:18 PM
Hi Juan, << Has anyone a good idea for to develop a river and his waterfall in 3ds whitout IPAS? >> Please check out this flic. File Info for WAXX42.ZIP Section: Scripts Contributor: 71532,3255 Size: 127500 Submitted: 2/8/95 Type: Binary Accesses: 163 Title: TSE Water! Ed K. Keys: KELLERMAN WATER PXP SCRIPT EXTENSION TSE PARTICLE SYSTEM 640X480 ANIPRO A refreshing cascade of water in a seamless loop. You'll think you see spheres deflecting the water. But, look closely, what you see is only water delineating their shape. Created with The Script Extension (PXP module) for 3D Studio Release 4 and AniPro 1.3. TSE is available from Schreiber Instruments. Ed Kellerman
#175477From: Juan Carlos GarciaJun 15, 1995 3:52 AM
Thanks everybody