CompuServe Thread

#Animator Studio Color

6 messages in this thread
#176782From: Steven MusseyJun 22, 1995 8:35 PM
I keep trying to load in .flc's into Animator Studio which contain more than one palette in the single .flc. The problem is that the animation will use the palette on the first frame for all of the frames of the animation…. meaning that later frames are a mish mash of color goop. Am I missing something simple or is this a bug? The problem occurs for all palette settings on my video card. Thanks in advance.
#176877From: Nik Grant [adesk]Jun 23, 1995 10:43 AM
"I keep trying to load in .flc's into Animator Studio which contain more than one palette in the single .flc. The problem is that the animation will use the palette on the first frame for all of the frames of the animation…. meaning that later frames are a mish mash of color goop." Yikes – you're right! I will write this one up as a bug right away. This problem does not immediately present a workaround solution to me – but if there is one, it's probably on the AAPro side of things. Sorry for the inconvenience, but thanks for reporting this problem to us.
#176951From: dave aguilarJun 23, 1995 3:38 PM
>> "I keep trying to load in .flc's into Animator Studio which contain more than one palette in the single .flc. The problem is that the animation will use the palette on the first frame for all of the frames of the animation…. meaning that later frames are a mish mash of color goop." Yikes – you're right! I will write this one up as a bug right away. This problem does not immediately present a workaround solution to me – but if there is one, it's probably on the AAPro side of things. Sorry for the inconvenience, but thanks for reporting this problem to us. << yup. i played with this several ways last night, and thought there are workarounds, this is a bug. AniPro's ONE PALETTE handles this but all frames loose integrity as their colors are fitted to the 256 most popular colors in the flic. -dave
#176963From: Nik Grant [adesk]Jun 23, 1995 4:07 PM
Thanks as always, Dave, for checking.
#176960From: Nik Grant [adesk]Jun 23, 1995 4:02 PM
Steven, your report is bug # 102256. (Hey, …256!)
#177072From: Steven MusseyJun 24, 1995 6:42 AM
Wow! Do I get a free prize or anything? (g)