#TSE Coil Spring Script
10 messages in this thread
I have posted a TSE script in the Script Section that will generate coil spring
meshes. The meshes are very similar to a helical lofted object, but the user
can specify to flatten and taper the ends. It also takes care of setting the
pivot point (and building target meshes) for morphing the spring in compression
or extension.
Mapping coordinates are applied to the mesh, so it should be ready for you Mesh
Paint users.
Look for some hidden buttons in the dialog boxes and modify the script to fit
your needs (just send me your changes).
NOTE: This script requires TSE to excute as it is a .P3D script.
Enjoy,
CT
Thanks Chris!
>>Thanks Chris!<<
Sure, Jonas. There were a couple of weird errors that I couldn't track down.
Maybe some day when your in-basket is empty, (Ha! <G>), you could pruse the
code to see if there is something I overlooked.
CT.
Chris,
Thanks for the script.
CED
>>Thanks for the script.
Hope you find it useful Charles.
Ct
Like your script. Nice work.
Mike White [SDP]
>>Like your script. Nice work.
Thanks Mike. Yup, TSE is really a great plug-in for 3ds.
Hope to see ya at Siggraph.
CT.
Yes I'll be there. Finally I get to meet you and every one at Schreiber. I was
disappointed I couldn't make it last year.
Mike
>>Yes I'll be there.
Great! Well see ya on sunday night at the asoft party.
CT.
>>>Great! Well see ya on Sunday night at the asoft party.<<<
Yeah at the sports bar. I'll have to buy a beer.
Mike White [SDP]