CompuServe Thread

#WB 1.4 revealed!

14 messages in this thread
#58024From: Marc DionneJul 20, 1989 2:45 PM
Did they say how big 1.4 will be? still 256k or 512k? And if it'll work on the 1000.. Marc!
#58027From: Betty Clay/SYSOPJul 20, 1989 4:30 PM
Marc, I am told that 1.4 will still be on a 256K ROM, but that a 512K can be used in the future if needed. Actually, I understand that many things now in the 1.3 ROM are to be removed to the WorkBench in order to make room there for the new things. For the 1000 – it is not easy to make this work. You might look through this message base for information about a board Gregg Tibbs is building. He already HAS a fat Agnus in his 1000, on a board he is creating. He will be showing the board at AmiExpo in Chicago, I believe. Betty
#58227From: Marc DionneJul 22, 1989 10:45 AM
What, will 1.4 NEED the fat Agnus to work? Would you happen to know why? Marc!
#58071From: Ethan SolomitaJul 20, 1989 9:00 PM
As I understand it, as usual 1.4 will be usable with the two disk combo, but the new chips won't be. Of course, as betty points out, someone hacked the new Agnus on and the new Denise probably isn't far behind (once its released, that is.). — Ethan
#58229From: Marc DionneJul 22, 1989 10:50 AM
The new Denise.. mmmh, could you tell me what it'll do more than the on in my AMIGA? It's the sound chip, right? Marc!
#58241From: Ethan SolomitaJul 22, 1989 1:19 PM
No, denise handles graphics. There will be a new 1280×200 mode with 4 colors out of 64 which will work on current monitors, according to Amiga Sentry. The other modes include 640×400 non-interlaced and 640×800 interlaced, all of which will require a multisync and have the same color restrictions as 1280×200. All the old modes will be kept. The workbench screen can be made into any of these modes. — Ethan
#58469From: Marc DionneJul 23, 1989 4:06 PM
4 colors out of 64? I feel strangled! 4 out of 4096, OK! but not out of 64. Marc!
#58509From: Ethan SolomitaJul 23, 1989 8:39 PM
Well, the colors limit may be annoying but how many colors do you see on your workbench screen? — Ethan P.S. Or for that matter on your wordprocessor screen, desktop publishing screen, …
#58625From: Marc DionneJul 24, 1989 3:49 PM
Yeah, I guess so. OK, 4 colors out of 64 is not too bad after all, but it makes me feel as though I'll be loosing a bit of power on color selection. If C= would have implemented a more colorfull one too, then I'd be happy(er). Marc!
#58662From: Ethan SolomitaJul 24, 1989 7:21 PM
Well, the problem isn't something that Commodore could fix without coming out with a whole new motherboard, as I understand it. The blitter simply can't address the amount of information needed for a more colorful screen within the time the monitor needs to have the information again. This is what people are looking for in a A3000… — Ethan
#58937From: Vic WagnerJul 26, 1989 3:25 AM
Ethan, the blitter isn't involved with the display circuitry (well, not in this area it isn't anyhow).
#58643From: Richard Rae/SYSOPJul 24, 1989 5:51 PM
But I think Marc's point is that he has to select those few colors he sees on his workbench screen from a pre-selected 64. For example, suppose you want green text, but there are only four greens in the 64 colors. One is too bright (and if you turn the monitor brightness down, your background color is too dim or somesuch), one is too dim, and the other two have blue or yellow casts. With 4 out of 4096, you can pick the 4 colors that are — to quote a famous little blond — "juuuuuuuuuust right!". With 4 out of 64, you're restricted to what someone else has picked. Did I get it right, Marc? Rick
#58786From: Marc DionneJul 25, 1989 11:22 AM
You've got it perfectly Richard. Getting a pre-defined palette is like getting back to the ol' days of my COCO. Marc!
#58854From: Ethan SolomitaJul 25, 1989 9:07 PM
64 is hardly 4096 or even 16.7 million, but it really isn't the worst that could happen! Some applications don't really require colors at all. For those that do, and those that really like colorful lives, can always use the old modes! — Ethan