Would some kind soul please tell me how to create a 4-sided (bottom +
3-sides) prism (pyramid) in 3DS2 ? I have tried lofting a 3-sided N-gon,
and tessellating the same object/element in the Editor. The prism always
turns out lopsided. I'm not an idiot, but this stupid little problem is
pointing me in that direction. Thanks, in advance.
A hemisphere set to 4 sides will create a 4-sided pyramid. If you need a
3-sided pyramid, use a 3-sided cone. The cone will also give you control
over the pyramid's aspect ratio.
– Jack