CompuServe Thread

IFF Texture Maps

5 messages in this thread
#20724From: Anthony RamirezJul 19, 1992 6:32 PM
You have u/l'ed quite a few textures, hams and 24 bit, and I was wondering if there was any reason why you didn't JPEG the 24 bit files. It would greatly reduce the size of the file even when set to compress to 100% quality. It would reduce the amount of time we spend d/l'ing them. – comming to you from `here', where else?
#20774From: Michael McCormickJul 21, 1992 10:59 AM
Anthony, I suppose I could of jpeg'ed them. Maybe if the sysops want I could do another upload of them in that format. However not all users have the ability to use jpeg files. MikeM:) "Amiga Means Never having to say your sorry!"
#20828From: Anthony RamirezJul 24, 1992 10:54 AM
I understand that not all Amiga users have the ability to use jpeg files, but I would think that those that would use 24-bit files are serious enough to get a program to suppprt jpeg. Remember I didn't say to jpeg the Ham versions, just the 24-bit versions. I am d/l'ing them anyway but I thought that others could probably have benefited. – comming to you from `here', where else?
#20854From: Erik FlomJul 25, 1992 9:02 PM
There is a cool PD JPEG utility available for DL in the Amiga libraries. This combined with Rend24 would allow virtually everyone to use your 24bit images in any program. BTW, thanks for uploading them – regardless of format :^) Keep On Toastin' Erik Flom
#20881From: Michael McCormickJul 27, 1992 10:50 AM
Erik, I plan on uploading them in the jpeg format when I get the chance. In the future I will probably upload them in both standard 24 bit and jpeg formats. MikeM:) "Amiga Means Never having to say your sorry!"