CompuServe Thread

#AVI to FLI ?

7 messages in this thread
#50631From: Gary BrainardJul 22, 1993 12:21 PM
Dan … Thanks for the reply. I am still very new at this aspect and trying to learn. gb
#50814From: Dan KemmisJul 23, 1993 11:13 AM
Gary, I'm not so new to this, but I'm still learning too. <G> Did you get a chance to download DTAX.zip? You need a full frame .avi file to export .dib's over a "sequence" (range of files), then DTA v2.0 worked great for me! I must admitt however I was unable to use Animator to import a series .dib's. I'll have to take another look. Has anyone suggested a method to go from .fli to .avi? Dan K.
#50833From: Gary BrainardJul 23, 1993 12:43 PM
Hi Dan…. I believe that you can import fli directly into an avi file. I haven't done it yet. This weekend i will have some time to play. I will let you know.. gb
#50950From: BobJul 23, 1993 11:11 PM
Hi I've been asing the same questions and am glad to read your responses. You can very easily import fli into avi format but on full frame images Im afraid it will take the P5 to play it back. The windows media player and AVI for that matter of fact cant seem to handle cell drawings or Deltas over an area. [ABut if the animation is small (300,240) you cant tell the difference if you own a pocket Rocket 66Mhz computer. Bob 🙂
#51001From: Kurt McKeeverJul 24, 1993 11:02 AM
Bob, Was the question avi to fli? There is a program CVTAVI.EXE in the MULTIVEN forum. It will convert any 24-bit / full frame / NO audio .AVI file to consecutivly number .TGA files. You can then use Numpic from AAPro and bring them in to save as a .FLC or .FLI. If your using 3DS of course you can map consecutively numbered .TGA files to any object. KM
#51162From: Gary BrainardJul 26, 1993 1:36 AM
Hi Kurt… What I am trying to do is capture Video the paint over it in an animation program. Thanks for the info Gary
#51161From: Gary BrainardJul 26, 1993 1:34 AM
P5 to play it back? what is P5. I am new to this. gb