CompuServe Thread

#Archit.Walkthroughs

5 messages in this thread
#50701From: John TissavaryJul 22, 1993 6:14 PM
Hi, Christophe PMJI, but the actual resolution for NTSC video is 512×486 (I'm not sure of the exact PAL/SECAM resolution, but it's just a little higher, certainly NOT 640×480). Rendering at higher resolutions that video will support will cause your frame to be cropped when laying to tape. As a matter of fact, I've never tried it, so I'm not even sure if you CAN lay an oversized res image on tape. For 24/32bit frame accurate (RGB out to an animation controller that lays one frame at a time on a frame accurate tape deck), if you render your animation in PAL resolution, with "Render to Fields = ON" (alpha channel on for 32bit), you'll get the highest image qaulity possible. If you just render an 8-bit .flc or .fli at higher that 320×200, you'll get vertical refresh 'tear-lines' with all the player utilities I've ever seen. A good setup for frame accurate tape recording can run from $10,000 on up. The lower prices would be for a frame controller like the Diaquest, a Targa+ frame buffer card, and a Hi-8 frame accurate deck. Some tape decks even have the hardware to do animation, like the Sony EV0-9750, which runs about $5000. High quality decks like Beta-SP cost considerably more, I think somewhere in the $12-25,000 range. What I do when I need to lay anything to tape is take it to a service bureau. I place all my rendered 512×480, 24bit .TGA files on a portable storage medium and let the service bureau lay it onto tape. If the job calls for such high quality (most do), I factor the 24bit image into the final price. 3D animation is EXPENSIVE but effective. Hope this long winded message helps. John Tissavary (La Luna cie). P.S.: I'm not sure if I mentioned everything needed to lay animation to tape, I've been modeling too many hours and my brain is mashed. Also, prices and equipment model numbers are U.S., so I don't know if they apply to the European market.
#50741From: Jul 23, 1993 12:39 AM
John: >> the actual resolution for NTSC video is 512×486 At the risk of quoting myself (one of my favorite sources <g>, I will repeat a message I sent to Dave M a few days ago. > #: 50432 > > NTSC is analog, which is a difficult concept for us digital-mutants to > understand! There is a fixed number of horizontal lines, 486 of which are > visible, but the other direction just basically expands to fill the screen! > > A Vista card, considered the high end of video, will output 756×486. The > Targa card, on the other hand, will output 512×486. These are the two > extremes. The Abekas accepts 720 pixels horizontally. >> Rendering at higher resolutions that video will support will cause your >> frame to be cropped when laying to tape. It all depends upon your graphics card! Vista resolution will be better than Targa (30% more pixels, yes it is noticable!) with a Vista card. If your service bureau can't support the better graphics resolutions, maybe you should look for a better service bureau! Greg Pyros
#50869From: Don LandisJul 23, 1993 4:33 PM
>>>There is a fixed number of horizontal lines, 486 of which are > visible, but the other direction just basically expands to fill the screen!>>> Greg, I think you meant Vertical resolution is limited by the NTSC vertical scan rate ie 525 lines of which 480 are visable, 486 for good rule of thumb for borderless display. The horizontal line also being analog can be integrated to an infinite number of lines of resolution but is limited to circuit design /quality. Other limiting factors on particular video equipment such as cameras and monitors further complicate this issue.
#50936From: Jul 23, 1993 11:09 PM
Don: Sure I did! Vertical resolution = number of horizontal lines, no? I was just over-simplifying to make a short story long! Greg Pyros
#50981From: Christophe Van OyenJul 24, 1993 5:03 AM
Hi John, Thanks for your advice, these are just the things I was hoping to hear by placing my first message here, all the tips I get are welcome. However the converter someone in our userclub has works the following way: He uses a SPEA Graphite Hilite Card which has a connector for a videoconverter, connects it to converter, and on the converter he can connect about 8 other media like a TV so he can also get live his PC view on TV, and I've seen it will working in the 3Deditor in 3Dstudio, and while rendering a still image and it is pretty good. I know the real resolutions of TV are lower then any VGA screen our higher screen modes but the quality of the converters seem to be very important to get good results. Thanks again, it's good to be on compuserve before I really get started 100 procent, I'm already learning a lot. By the way the prices you mentioned seem to be quite similar, although this does not apply to software (much more expensive in Europe then in the US, some of the well known programmes up to 3 times higher prices) Christophe Van Oyen (Bruges, Venice of The North)