#LIGHTWORK GRAPHICS SYNTH
10 messages in this thread
Has anyone used a product called LIGHTWORKS? its a graphics synthesizer, that
takes audio input and u cab run animatiuons etc off it..costs about $600 Id
love to talk to someone who has used this thing peace
i can be reached via e-mail at 72401,463 or INTERNET
cx164@cleveland.freenet.edu
Matthew,
Our editors use LightWorks on seaQuest to take all of our LW animations
and scale them to 24 fps. I think the output of LightWorks is horrible!
It seems to really brighten up our imagery and wash it out…This is only
used for rough edits however…everything is eventually edited D1.
JG
Speaking of seaQuest DSV, I want to ask you a question: (I was going to
ask lots of questions but the latest VTU asnwered most of them and raised
1 question)
The CGI roster that is shown in VTU shows one guy called Eric Barba, my
question is, how `old' is this guy? He looks like he is 15 yrs. old!
If this is a youngster I am going to go and smash his hands (so he can't
use the mouse) and then apply for the open position. You think this will
work? :^)
Now onto a more serious note. When the team was first assembled or when
there is a new setting to make, how do/did you guys divide the work. Do
some poeple simply model and others work on surfaces and others on motion,
or does 1 artist work on the complete object? Is there only 1 person that
does motion or is there more?
I am working on a project which started out with my partner and me it has
evolved into 5 people, 1 working on Logos/Credits another on
Voice-overs/Music and another in the studio. That leaves Bill (partner)
and me building all the objects and motions. I may u/l a frame from this
up here.
This is just a hobby for me so I was just curious how the BIG BOYS get the
job done.
<<< Tony D. Tracer >>>
Ha!
Eric took a REALLY bad picture (I shouldn't talk..I was caught looking
like I weigh about 200). He is about 26 or so. He was an Alias guy and
is now using the Toaster almost exclusively.
The way we divide the work varies.. We get a script and start R&Ding how
we may do a few things. Any models needed are usually built by Eric,
Richard, Greg and/or Kenny and then Tony, John Parentau and myself end up
doing most of the animating and lighting. Of course this changes with
what needs doing and all of us animate when we have a lot of shots (like
in the pilot…(about 70 shots)) We all will work on one particualr shot
individually, and only idf someone is having problems does the shot get
'passed off' to another animator.
Also, everyone kind of develops certain skills that they are good at and
we try to play to everyone's best abilities…
JG
Howdy John just got the new issue of VTU and was thumbing thru it. I SEE
YOU!!!! anyway on to the msg, have you seen the "Jurassic Collection" of
3D Models for Lightwave yet? they are Advertised in the new issue and are
from the same folks that did the Nice Cathedral Model thats been in VTU
classifieds for a few months now. The price was pretty decent too at
$199.95 for 5 Dino models. My quesion is how's the quality of the models?
Thanx
No,
I haven't seen them yet, but the "call for information" at the bottom of
the as hints to me that they haven't been completed/begun? yet and they
want to see if there is a strong enough response…
Could be wrong tho….
JG
Hi John,
I read in a previous message that Eric used to use Alias, but now
mainly used the Toaster.
I work for a company that is looking at different 3D systems right now, we've
allready purchased
a Toaster 4000 and I love it, but someone else here is pushing towards Alias.
Do you know what
the basic differences are between Alias & Lightwave?
Any thoughts would be appreciated…
Eric Gooch
Eric says that LW is getting closer and closer to Alias, but he prefers to
model in Alias if he can because of the b splines, etc. He is doing
almost all of his modeling in LW however. He also says that he likes the
fast feedback on surfaces, but he likes LW's interface for rendering
better.
JG
Thanks for the info!
Eric
>He (Eric Barba) is about 26 or so.
Man I have GOT to do `something' with my life!!! I am 28 and still driving
a truck! Maybe if I get my demo tape finished and get a little agressive
at the local Post-Production houses something may happen. Yeah, I'll
probably get hit by a car and… (Mr. Sarcasm)
>Also, everyone kind of develops certain skills that they are good at and
>we try to play to everyone's best abilities…
This sounds just like the way we are doing it, unfortunately our work
won't look as good as yours but you never know.
<<< Tony D. Tracer >>>