#New cool IPAS stuff…
19 messages in this thread
I've got some new cool IPAS effects that I'm thinking of selling. I'd like some
opinions as to the value of these?
The new ipas stuff generates "TV reception effects" under video post. From snow
and v-hold problems to interferance and signal loss and a bunch more. ( the
tracking error is my personal favorite…) I layer a whack of them for super
cool stuff.
3 questions?
1. Would you use 'em?
2. Would $300 be too much???
3. Do you spend much time in v-post?
I'd like to thank those who help out in advance…
You're cool
Dr Pixel
Sounds like great stuff for those who generate animation for productions that
have live monitors on-camera, Dan.
Don't know that I'd need 'em right away, but they sure sound interesting!
My .02$.
You cool IPAS stud,
-Alan
<<3 questions>>
1 & 2: I would have a hard time using them in my work (it's fairly technically
oriented), so I certainly couldn't justify $300. I could see them used more
heavily in game development, where "communication" simulations are more likely.
3. Spending more and more time in v-post these days…
hi dan:
i like what you describe about your ipas stuff.
i also think that they are very specific in their use and as a result probably
will have limmited use in animations, but when effects of that kind are needed
they can really be useful.
as a result of their very specific use i think $300.00 is a bit too much for ME
to justify buying them. but i would have no problem at about $100.00.(how many
ipas routiens do we have in this package?)
also i think VP is an increadible tool that as time goes by will become more
and more importent.
take care
ara
How many did you say you had? If you have five or six then they would average
out to about $50 or $60 each. I think that is a fair price.
Keep in mind the supply/demand phenomenon. Since these are somewhat
specialized you may have a limmited audience. You can always broaden the
audience by lowering the price.
— James — MAP —
While I think the concept of these routines is very original, I believe they
would only have a limited demand.
BILL
Hey;
Thanks for the good input on the new IPAS stuff. I think I'll let 'em go for
$150 after I started thinking about it. Your input has helped me come to
rest…
Thanks again
Dr Pixel
dan:
when do you plan to have them out for sale?
are you planning to sell them direct?
ara
Ara
They will be shipping next week! The 'lectro age is awesome from the point of
product development…
Thanks for the interest
Doc Pixel
What routines are you offering?
Don
A good bud of mine has made some cool new stuff that sims TV reception
effects… Like snow, loss of v-hold and tracking errors… The set runs under
v-post and is selling direct from me (NW Tech in Bellevue Wa) for $150.
I'll make some cool 80×60 or so flcs over the weekend for your review…
Ipas is cool!
Dr Pixel
Hi, somewhere I read of a routine that simulates film grain, scratches
and other film "artifacts". I do not know if it is an IPAS routine.
Don't even know if it works for .FLC or .FLI. Maybe it is for "high
end" Softimage, Wavefront kind of stuff. I am interested in that
routine since I am tryying to match some computer generated
environments with film stock. Any help in locating this will be
appreciated. Arturo
Arturo,
<< somewhere I read of a routine that simulates film grain, scratches and
other film "artifacts". I do not know if it is an IPAS routine.>>
You're describing OLDMV.IXP available from The Pyros Partnership's Medias
Library.
jonas[adesk]
Handshake to you :>
Actually, there are two such routines. OLDMV simulates the "old movie"
effect, complete with scratches, dust, fungus, color fade, and even optional
sepia tone and jitter.
More generally useful is a separate Pyros package (I forget the name of the
actual routine, but it is an .IPX and the package name is Film Grain) that adds
subtle film-style graininess that isn't intended to be noticeable as a special
effect, but instead makes the whole animation look less "computery" and more
"real" by simulating the kind of noise that film or a video camera would
introduce. One advantage is that this adds the kind of chrominance noise that
JPEG and similar compression algorithms (such as ImMIX's Wavelet) expect to see
in live video, causing them to have something other than the actual details of
your images to "lose" for their "lossiness." Your animations thus hold up
better under high compression ratios.
Jeez, that's a pretty good idea! I'm going to have to try that out…
John Tissavary (LUNA cie)
Jeez, that's a pretty good idea! I'm going to have to try that out…
John Tissavary (LUNA cie)
'a routine that simulates film grain, scratches and other film "artifacts"'
Arturo, you might want to check out the following files:
File Info for IPAS.TXT
Section: IPAS Usage Contributer: 73027,3632 Size: 41513
Submitted: 03-Feb-94 Type: Text Accesses: 557
Title: Text of all IPAS routines from all manufacturers!
Keys: IPAS AXP SXP PXP IXP BXP PYROS
This is the latest version of IPAS.TXT, the often updated text file of
all the IPAS routines from all the vendors I have found! Latest
update is January 31, 1994. Enjoy – Greg Pyros
(Approximate download time at 2400 bps using CIS B: 2:20)
(An ASCII file; read online, capture to a file, or download with a
protocol)
File Info for IPAS.ZIP
Section: IPAS Usage Contributer: 73027,3632 Size: 2697
Submitted: 19-Apr-93 Type: Binary Accesses: 639
Title: New IPAS routines announcement!
Keys: ACTION IPAS PYROS SPECIAL EFFECTS
This is a text file describing the Pyros Partnership "ACTION IPAS" routine
libraries, which start shipping April 19, 1993. . .(Approximate download
time at 2400 bps using CIS B: 0:10)
I've written two routines that will do the two things you talked
about. First, one called Film Grain which will match the granularity
of stock film with the given ISO number (film speed). The second is
less technical and more fun. It's a routine that will make your flic
look like an old film, with washed out colors (sepia), spots,
scratches and even wabbles from disaligned projectors. They are
being sold by Pyros Partnership (714) 833-0334.