CompuServe Thread

#Why 3D Studio expensive?

7 messages in this thread
#113319From: George CockburnJul 17, 1994 1:33 PM
Why is it that 3D studio is so expensive? Surely if it were cheaper there would be more sales and therefore more profit. I know that if it was cheaper I would buy it and I'm sure many others would too. As it is, amateurs are unable to use it to gain experience that may be useful in later life. It looks an excellent program, but it's just too pricey. Still maybe theres a good reason. Thanks. George Cockburn
#113321From: John EllisJul 17, 1994 2:05 PM
George, Its not expensive. Its very reasonably priced, but you have to compare it to other programs like Alias and Wavefront to realise why this is so. Its also not a program for amatuers. There are plenty of programs out there for them. What it is a Professional Animation package. If you think the software is expensive, just wait until you start getting into the hardware side of the equation. Then you'll really understand what a bargain 3DS is! As the next obvious question is "what makes it a professional animation" package, I will give you my intepretation. Other's will no doubt join in. To meet my criteria, first and formost it has to have the ability to produce "professional results". The renderer is absolutely superb in its output look and capability. Second it has to be powerful yet easy to use. Again 3DS wins hands down. Third it has to be fast. You have to be able to get the job done quickly as compared to other animation packages. Animation is very labor intensive not to mention render intensive. Both in terms of being able to get the job done quickly and rendered quickly it is very fast, and competes and exceeds in some cases Workstation class performance, but without the associated hardware costs. What more can I say, other than I adore the look of the final product which after all is what the client sees, everything else is just icing on the cake. Still a bargain at twice the price, though I'll annoy some people for saying so. -JE
#113326From: MARTIN G FOSTERJul 17, 1994 4:11 PM
George, >> amateurs are unable to use it to gain experience << that statement sums up completely why you are totally off-base. 3d Studio is an _inexpensive_ PROFESSIONAL (not amateur) level product, designed to allow you to sell you work for a profit. In the arena of professional products, it's dirt cheap. I recouped the software expense on my first paying project, which was 3 months after I bought it. If you are looking at _amateur_, hobbyist products with no interest in money-making, I'd suggest Caligari Truespace or Playmation (Promation?). Heck, you could even find some freeware or shareware software on CI$ (live POV) which would allow you to get experience. If you feel you enjoy the work and would like to start a lucrative business, graduate to 3d Studio.
#113382From: Jim LammersJul 18, 1994 1:26 AM
>>As it is, amateurs are unable to use it >>to gain experience that may be useful in later life. As a former amateur, I can say that the best way to start into 3D work (for free!) is to use PoV and Moray. Together they're a kind of 'poor man's 3D Studio.' Using them will give you a deep understanding of what goes on in the algorithms of a 3D modeling and rendering system. They'll also give you some appreciation for what makes 3DS so cool. There are, of course, mid-level, non-pro (at least in my opinion, the packaging's claims notwithstanding!) 3D programs that'll do a lot also… Playmation, Truespace, Renderize, and more. Jim
#113401From: GARRY HARGREAVESJul 18, 1994 6:01 AM
Hi George, If you want to see expensive check out SoftImage, ALias and Wavefront then check out the hardware you need to run them, then check out the plug-in cool effects….it will change your perspective….I also would like to add that Topas was very expensive (about 10,000) until 3D Studio came on the scene…now Topas is about the same price…. CU GH
#113486From: Darrin SabinJul 18, 1994 4:08 PM
George, Bet ya didn't expect such a response. Don't get discouraged by some of the veteran users. I'm new to 3DS and have been lurking around this forum for a while, and have to say… If you get into 3DS, you'll find this forum is filled with real insight and a genuine love for 3DS. I know I've asked my share of "virgin" questions. To add to some of the other responses, I started with Renderize for Windows, and it made the transition to 3DS much easier. But seriously, if you're concerned about spending money wisely, don't buy an intro rendering program. Either use a shareware program for free, and plunge right into 3DS and spend any money you have left<g> on "In The Studio". It's a set of video training tapes by Digimation. Well worth the $. Also, don't spend a dime on hardware before running it by the Forum. It could save you loads of money and time. Good Luck, Darrin Sabin
#113586From: CHRISJul 19, 1994 10:00 AM
George, 3DS is a package that allows you to create high-end workstation images on a PC. Check out it's bang for the buck. Get the October issue of Digital Video Magazine (previously Desktop Video World). They do a side by side comparison. I think it will help you understand. But if your really serious about running 3DS, I recommend two things to get you started. College and Spare Time. If you are a full time college student, Autodesk has discounts for students. The lisence is different, so be sure what you're buying. (ex. You can't resell you're animations, or something like that.) And the spare time to GO THROUGH THE TUTORIAL!!!!!!!!!!!! It's the best book out there for 3DS. It's well documented and complete. I went through it twice and discovered a lot of stuff I missed on the first pass. Have fun and keep a warm mouse… 🙂