CompuServe Thread

TOASTER on IBM???

13 messages in this thread
#86163From: JovannJul 11, 1994 5:47 PM
HI! my name is Jovann from MTL and I would like to no if there will ever be an I.B.M. (compatible) version of TOASTER and when will i be able to get it. You see i'am one of those "not so fortunate" who has to work on IBM's because all of my major clients have IBM machine. I'am working with AUTOCAD product from AUTODESK, 3D and all that stuff and i would like very much to start producing video stuff!!!SOON…
#86186From: Leif AshleyJul 12, 1994 2:06 AM
Problem is, due to the limitations of the IBM compatible system, I (personally) don't think the speed will be there for a while (as far as ray tracing and 3D graphics go)…point in case. trueSpace and TOPAS run on IBM and neither (even on a Pentium) can equate a toaster on a 2000. BTW, I don't even own an Amiga…
#86207From: GREG TEEGARDENJul 12, 1994 9:50 PM
LightWave rendering on a standard 486/DX2 66 is considerably faster than an 040/33 Amiga based system. This is especially true for FPU intensive tasks, such as raytracing. GT
#86211From: Elliot BainJul 12, 1994 11:54 PM
Your response seems to have some interesting implications. That you would know of the relative LW rendering speeds on the two platforms, seems to imply that at least a partial port to the 486 has been made. What can you add? Elliot
#86270From: GREG TEEGARDENJul 13, 1994 10:31 PM
ScreamerNet will run render on a 486 based system running Windows NT. You'll have to trust me that it's faster than an 040. GT
#86220From: John GrossJul 13, 1994 12:03 AM
Hmmm, Does this mean you have LW rendering on a 486????
#86269From: GREG TEEGARDENJul 13, 1994 10:31 PM
Called ScreamerNet John, look into it. <g> GT
#86222From: Erik FlomJul 13, 1994 12:08 AM
So how long 'til the general public gets to see this 486 version of LightWave???? (Have they ported just the rendering engine, or the Layout/Modeler too?) Thanks, Keep On Toastin' Erik Flom – ELF Works 3D Construction Co.
#86268From: GREG TEEGARDENJul 13, 1994 10:31 PM
It's only a rendering kernal, called ScreamerNet, and runs on any NT compatible CPU. It will be released with the standalone versions of LightWave and Modeler. A 486 running NT will able to render LightWave scene files. The only drawback is that you need alot of RAM for the NT OS.
#86282From: John GrossJul 14, 1994 1:01 AM
Ummm, I don't think that the Standalone versions are going to support it yet Greg.. You know who.
#86304From: Erik FlomJul 14, 1994 12:55 PM
Yowza! So the rendering engine _will_ 'be released with the standalone versions of LightWave and Modeler'? Does this mean the 3.5 version that current users will be upgrading to?!? 'need alot of RAM for the NT OS.' No biggie, my girlfriend's 486 has 20MB now, and she's planning on upgrading to the Daytona OS pretty soon here. (Now, if only my friend can come through with those 2GB drives, I could give her one in exchange for rights to use her system while she's at work. Of course, the 2GB drive could be used to store the occasional rendered image too… :^) Thanks much for the good news! (Well, sort of…Just read JG's response..:^( Keep On Toastin' Erik Flom – ELF Works 3D Construction Co.
#86506From: John GrossJul 19, 1994 1:33 AM
Greg was a bit wrong… The new Standalone version has the ScreamerNet CONTROL panel, but you still need to purcahse the rendering engine software for extra… JG
#86559From: Erik FlomJul 19, 1994 9:30 PM
So, does this 'rendering software for extra…' mean that I can (or will soon be able to) buy a version to run on any MIPS or NT machine, or is NewTek going to continue to give Deskstation Tech. a monopoly on ScreamerNet? Keep On Toastin' Erik Flom – ELF Works 3D Construction Co.