#Turf Map ?
7 messages in this thread
Hi!
Is there a routine for drawing turf in 3ds4? I found no bitmap under either
grass or turf. I wonder what everyone else does to draw gof course or tennis
court. For the job I am doing, I need actually texture for astro-turf. So, it
can not be too natural. ( I guess that's easier.)
I've been kind of playing with bumping with different maps but not so good yet.
Any tips appreciated. ( I am still a beginner in 3DS. I suppose this is a real
rudimentary quesiton, but I can't yet work it out.)
Luka Kito
73664,1131
<<I found no bitmap under either grass or turf.>>
There is a grass bitmap on the World Creating Toolkit CD, it's called GGFOL.TGA
in the architectural directory of the maps directory.
DaviD "Carving a few divots in GGFOL.TGA with my 9 iron" GouID
Luka,
Grass and organic textures are everywhere. We kind of start you out by
providing a few on the World Creating Toolkit as David mentioned, but you might
also want to check the back of trade magazines like Computer Graphics World or
Morph's Outpost for vendors provding a more extensive library(usually on
CD-ROM, also). Autodesk also has a CD-ROM of textures called Texture Universe.
Ask your dealer to see what textures are on there.
Jh
P.S.- As always, you can search around here on ASOFT for these types on things
too!
Luka,
<< I need actually texture for astro-turf. >>
Have you tried using a scanned image of some astro-turf as the bump and texture
map?
Mark