CompuServe Thread

#MeshPaint Lite and Pro

25 messages in this thread
#179385From: BRENT W. MALNACKJul 10, 1995 10:33 PM
Hello…. We just began shipping MeshPaint 3D Pro, and the new MeshPaint 3D Lite. The Pro version has all of the features of version 1.0, plus some new ones, and the Lite version is a reduced feature version. If you have any questions, leave me some e-mail. Brent
#179391From: JOHN HOSTICKJul 10, 1995 11:53 PM
Questions regarding Meshpaint Pro. 1. What are the new features? 2. Is there an upgrade avaliable from standard Meshpaint? Thanks.
#179450From: BRENT W. MALNACKJul 11, 1995 10:06 AM
John- The new features include an unlimited map size starting from 2×2. The other new feature is called "Polymap". This automatically generates a map with outlines for every polygon! Since you already have v 1.0, the upgrade price for v 1.1 is $25.00. The only information we need from you is your serial number and the address you want your new version sent to. If you have any further questions, please do not hesitate to contact us again. Thanks. Carrie Haubensak
#179557From: Ernie JacksonJul 11, 1995 9:33 PM
>> The other new feature is called "Polymap". This automatically generates a map with outlines for every polygon! << Sorry, but I'm not getting it. Could you explain this a bit more? And what are the potential applications of this feature? – Ernie Jackson, 73177,2354 11-Jul-1995 09:09:59 PDT
#179628From: BRENT W. MALNACKJul 12, 1995 7:12 AM
Ernie, The Polymap feature has many uses, but is best described as a dress pattern for the object's texture. Because we have discovered that most MeshPaint users will use a combination of MeshPaint and a 2D paint package like Photoshop, we decided to give the user a "blueprint" of the texture map. The procedure can be applied to all of the polygons in the object, or any that are selected in the 3D Editor. This has some extra values for special effects, as Polymap uses the current brush and color for the outlines. I will post some samples very soon. Brent
#179809From: Ernie JacksonJul 13, 1995 1:43 AM
>> The Polymap feature has many uses, but is best described as a dress pattern for the object's texture. << Huh? I'm looking forward to the demo images. Hopefully I'll figger out what you're talking about from them. Anyways, I'll no doubt be ordering the upgrade RSN. – Ernie Jackson, 73177,2354 12-Jul-1995 23:32:12 PDT
#179865From: Positron PublishingJul 13, 1995 10:35 AM
Ernie, I just uploaded a sample image in the Positron forum. Type Go Positron. I will upload some more samples soon. Brent
#180019From: Ernie JacksonJul 13, 1995 11:04 PM
>> I just uploaded a sample image in the Positron forum. Type Go Positron. << Ah… I did (well… about 6 hours ago… just before I went to the microbrewry <bg>) but Positron isn't listed in the news file or the forum listings yet. The GO word worked, but… I'll try again. – Ernie Jackson, 73177,2354 13-Jul-1995 20:46:22 PDT
#180133From: Ralph F. FrantzJul 14, 1995 2:31 PM
>> … just before I went to the microbrewry <bg>) Ernie, Your making me wish I had a nice cold Honey Ale right now! Especially with this heat wave! Ralph
#180160From: Ernie JacksonJul 14, 1995 4:21 PM
>> Your making me wish I had a nice cold Honey Ale right now! << That's what I'm _always_ thinking ;> I'll be there again tonite after the NC 3DS UG meeting! Will you be? Tonite's meeting will be "the Collision Detection Shoot-Out" twixt Dynamic Motion Module and Keyscript. >> Especially with this heat wave! << You must live _too_ far from the beach, dude. Here in O'side it's a way-nice 81% at 2:00pm. Ahhh… – Ernie Jackson, 73177,2354 14-Jul-1995 14:11:18 PDT
#180310From: SEAN PLATTERJul 15, 1995 2:22 PM
>> Tonite's meeting will be "the Collision Detection Shoot-Out" twixt Dynamic Motion Module and Keyscript. << Could you be so kind as to post your findings (and mortality rate) here when you folks finish? Since these routines have been released so close to each other my brain has practically split in two trying to figure out which one would meet my needs better! I also invite those responsible parties (Digimation DMM, Schrieber's Key Factory, and a Keyscripter -unless I'm confusing this with Key Factory-) to post their ammunition here so those of us who are still confused can attempt to make a decision. Thanks in advance!! Sean Platter
#180460From: Ralph F. FrantzJul 16, 1995 11:10 PM
>> I'll be there again tonite after the NC >> 3DS UG meeting! Will you be? >> Tonite's meeting will be "the Collision Detection Shoot-Out" twixt Dynamic >> Motion Module and Keyscript. I really do have to make it back there soon. I would have liked to see the shootout. Who won? Ralph
#179620From: David StinnettJul 12, 1995 5:56 AM
>>The other new feature is called "Polymap". "The other new feature…"? Does this mean that 1.1 only has 2 new features? If not, could a list be uploaded containing descriptions of the enhancments? Thanks. David, BLUR
#179642From: Positron PublishingJul 12, 1995 9:20 AM
David, The MeshPaint Pro has just the two new features, along with a few bug fixes. The price remains the same ($499.95), while MeshPaint Lite retails for $250. It is missing the following features: Image brushes Stamper Tool No fade or transition paint modes Limited to 700×700 resolution No Polymap The Polymap feature is quite useful. I'll upload a sample or two today if I have time. Brent
#179757From: John N. JordanJul 12, 1995 8:29 PM
Brent, Meshpaint sounds great. Polymap sounds very useful. I was just back at Omaha late last month, I should've looked you up. 🙁 JNJ
#179862From: Positron PublishingJul 13, 1995 10:33 AM
Sorry to have missed you. Next time, make a point of coming by. Brent
#179992From: John N. JordanJul 13, 1995 7:14 PM
>Sorry to have missed you. Next time, make a point of coming by.< Will do. JNJ
#179798From: Jim LammersJul 13, 1995 12:44 AM
Brent: I wanted to say thanks again for your great demonstrations of Meshpaint 3D and DMM at our user's group meeting. Everyone was very impressed, and really enjoyed the meeting. Thanks also to JJ for coming out. And congratulations on being listed as a "hot ipas" by CGW (I *think* it was CGW… where is that magazine… <G>) Jim
#179864From: Positron PublishingJul 13, 1995 10:34 AM
Jim, We had a ball. We will have some new things to show real soon and would love to demo them to your group. Brent
#179927From: Jim LammersJul 13, 1995 2:05 PM
Brent: >>We had a ball. We will have some new things to show real soon and would love to demo them to your group.<< Great, we'd love to have you anytime. Are you going to be showing off your IPAS's at Siggraph this year? What magazines have you recently written articles for? Are you going to pursue the Lightwave Plug-In market, or have you decided yet? Jim
#179882From: David StinnettJul 13, 1995 12:02 PM
Thanks for the info. I've gathered a wishlist for useful meshpaint features while using the program over the past few weeks. I don't have time to upload them now, (they're written on several 'post-it' notes) but I'll try to get that to you soon. Hopefully some of the suggestions can be incorperated into a future version. David, BLUR
#180214From: Vanny PanizJul 14, 1995 8:55 PM
Brent: Glad that my suggestion about the "polymaps" was worth for an upgrade. Maybe I should ask a discount on it 🙂 <g>. Vanny
#179604From: BITSJul 12, 1995 4:02 AM
Hi Brent, What is the price of Meshpaint 3D Pro? Do you have distributors in the UK or would I contact you direct to purchase MP? Thanks, Andy Roberts BITS Corp.
#180366From: Manuel AcevedoJul 16, 1995 6:21 AM
Brent- How do I get my upgrade? Manuel
#180667From: BRENT W. MALNACKJul 18, 1995 9:32 AM
Manuel, Just call us at 800-365-1002 (U.S.), or 402-493-6280. The upgrade is $25.00. Brent