CompuServe Thread

#Latest Puppeter info?

9 messages in this thread
#180804From: Yost GroupJul 18, 1995 9:45 PM
Martin, I'm very glad to hear that you're happy with Puppeteer version 1.10. It sounds like they've worked out the kinks! – G
#180831From: MARTIN G FOSTERJul 18, 1995 10:29 PM
Gary, >> It sounds like they've worked out the kinks! << it's a bit early to give it a clean bill of health (so far so good), but we'll have a better idea of how well it works in the next 3 weeks since we'll be importing a whole bunch of fighting data in Superfluo format.
#180936From: Mike White SunDog Pro.Jul 19, 1995 3:53 PM
Hello Gary. There's a little problem with rotations on very complex motion files. One is a Ballet.aoa file which show what I talking about. It happens after the third rotation on the foot. No real problem it really easy to solve on your own. Thomas Hickson said I should up load some motion files. I plan on up loading them tomorrow. Motion files will be Ballet a Long walk and one more undecided yet. I really love how Skin and puppeteer works together. I will also up load a couple animations with in the next week. Mike White
#181015From: Yost GroupJul 19, 1995 11:04 PM
That's great, Mike. (It sounds like you're having a lot of fun with motion capture.) – G
#181158From: Mike White SunDog Pro.Jul 20, 1995 2:39 PM
Yes it's a blast. It adds a hole new world to 3D Studio. There's an example Keith Seifert worked on that brings IK and Puppeteer together. I really haven't had a chance to work on it yet. Next week I will. He used the IKDino.3ds I have the *.ipt file of this if you would like I can E-mail it to you. Mike
#181190From: JAMES BOTYJul 20, 1995 4:42 PM
mike i would love to see any files you could send (just uue them to me at this address), are you going to be at siggraph i owe you a beer for your help. From what u have said i think the latest puppeteer is a must. james (UK)
#181348From: Mike White SunDog Pro.Jul 21, 1995 11:55 AM
Yes I'll be a Siggraph. I up loaded the 3 motion file in the IPAS Usage. This *.zip file is really small. Mike
#181242From: Yost GroupJul 20, 1995 8:54 PM
Just upload them here for whoever's interested. At this point, I've got my nose so far into the NT code that it'll be awhile before I could take a look at it. – G
#181350From: Mike White SunDog Pro.Jul 21, 1995 11:57 AM
I can understand. Lots of code. Mike