#Latest Puppeter info?
4 messages in this thread
Thanks for your reponse , look forward to seeing the movie (either when it
reaches the UK or maybe i'll nip out at Siggraph and see it), cool way of
solving the lip sync problem & i understand that you've got the Herbie mc shots
on your reel……now you have got me jealous, great work.
james
James,
it's great to be involved with these kind of projects. I'm fairly happy with
the work we produced – let's see what the audience and industry thinks ….
>> i understand that you've got the Herbie mc shots on your reel <<
there was no 3ds "mc" (motion capture) in the Herbie video, although the biped
aliens were built in 3ds and exported to Kinemation for use with MC. Not to say
it couldn't have been done in 3ds/IK or Puppeteer but we didn't have anybody
available on the PC side to do it. Most of the creature animation done in 3ds
was done with IK or morphing – the creatures are mostly too weird to motion
capture. Maybe you could use one of those monkey devices but it really wasn't
necessary for this project.
Martin
Thanks 4 all your help i owe you a beer at siggraph and congatulations on great
work.
james (UK)
James,
>> Thanks 4 all your help i owe you a beer at siggraph and congatulations on
great work. <<
thanks very much. I love to help if I can.
I'll keep an eye out for you at Siggraph 🙂