CompuServe Thread

#Metaballs & Keyscripting

21 messages in this thread
#180119From: Peter K. WatjeJul 14, 1995 12:53 PM
I don't know if anybody is interested but I uploaded several images and animations that show the use of Metaballs and Keyscripting to do liquidy looking animations. I know some one was looking for liquidy looking text. There are two still index JPG files SPRAY.JPG and META2,JPG that show still shots of the animations. Basically all the animations where created with one basic keyscript that allows you basically just hose/spray/explode mulitple objects with basic bounding box collision checking. It works really good metaballs and I am beginning t experiment with it using a mixture of vapor and flame to create explosion ala ALIAS. I will probably upload the script once I get it debugged and and cleaned up. I also have two questions 1. What is every onees opion of the other keyscripting routines I think it is called TSE or something like that. I am particluarly interested the AXP scripting language and how well it performs. 2. Has anybody had any luck converting a keyscript to IPAS. I am beginning to slowly convert my spray keyscript to make it faster but it is a real pain so far. Also how much execution spped difference is there between a similiar IPAS and keyscript rouines. I some the IPAS routine would be quite a bit faster but by how much? Peter W. Spectral Imaging
#180129From: Anne BrownJul 14, 1995 2:17 PM
Peter – I get to preview all the library uploads. I really enjoyed Spray.ZIP and Fountain.Zip. Dating myself but – COOL!!! Anne
#180132From: Jason LangeJul 14, 1995 2:24 PM
Great Job! I saw the spray animation, water flowing, and the two stills! They are really awesome! Jason
#180152From: Peter K. WatjeJul 14, 1995 3:52 PM
Thanks, Hopefully I will have the script completely done here soon, so anyone with metaballs will be able to do effects like these. Peter W. Spectral Imaging
#180391From: Jonas Ruikis [ADESK]Jul 16, 1995 10:54 AM
Hi Peter, I checked out spray.flc and box.flc. Both were very *kewl*. I stood in the ocean surf yesterday and realized that the chaotic look of the box.flc near the end of the animation resembled the turbulence of the surf near the shore. Can't wait to see your scripts. jonas[adesk]
#180544From: Peter K. WatjeJul 17, 1995 1:45 PM
Thanks, Ijust added the finishing touches this weekend. All I need is to add doc's to it and should e done ( probably around Wed. or Thurs.) Peter W.
#180870From: BITSJul 19, 1995 8:49 AM
Hi Peter, What version of metaballs are you running with? Do you know if version 2 is available? Can you suggest a dealer I could contact to get my hands on the latest version?? Thanks, Andy Roberts BITS Corp.
#180928From: Peter K. WatjeJul 19, 1995 3:14 PM
I am still running version 1 and am still waiting for the next version(no one from shcieber has contacted me about it yet) so I don't think version 2 is out yet. Everytime I call they keep saying it will be out in a couple weeks. I bought mine from NW Tech(206-641-3282) my local Autodesl dealer but I assume you can also order directly from schieber instruments. In the latest Computer Graphics World there is an article about metaballs if you are interested I have not read it myself yet but some my friends suggested it to me.
#180933From: Jonas Ruikis [ADESK]Jul 19, 1995 3:46 PM
<< In the latest Computer Graphics World there is an article about metaballs if you are interested I have not read it myself yet but some my friends suggested it to me. >> Is this the May 1995 CGW pg 36 "Plug-Ins Electrify 3D Studio"? jonas[adesk]
#181035From: Peter K. WatjeJul 20, 1995 1:47 AM
>>Is this the May 1995 CGW pg 36 "Plug-Ins Electrify 3D Studio"? Actually I think it is this months copy. I just skimmed quickly but it seems to be a tutorial on how they built the T-Rex using the snap shoot tool with a background image of T-Rex as a reference. I have not read it completely yet but seemed real informative. Peter W. Spectral Imaging
#181044From: Mark YankeeJul 20, 1995 2:14 AM
<< Is this the May 1995 CGW pg 36 "Plug-Ins Electrify 3D Studio"? >> FWIW Jonas, there is also an article in the July '95 issue of CGW by Jose talking about his MetaReyes dinosaur model. Mark
#181117From: Jonas Ruikis [ADESK]Jul 20, 1995 12:28 PM
Thanks Mark. I haven't received this copy yet.
#181054From: BITSJul 20, 1995 5:10 AM
Hi Peter, I guess I can call Schreiber direct. I read the metaballs article in CGW. The screen shots clearly show Jose was working with version 2. It's a very good article by the way – check it out. I've been hanging around for version 2 because it all seems to be within 1 consistent interface rather than a smattering of .pxps and .axps. Andy Roberts BITS Corp
#181118From: Peter K. WatjeJul 20, 1995 12:35 PM
Andy, I also heard rumors that Digimations is going to release a Metaball IPAS themselves. I think I heard they were going to try to show it off at siggraph but am not exactly sure. Does anyone else know anything about this? Also does anyone know when the v2.0 of MetaReyes will be out. Peter W.
#181168From: MARTIN G FOSTERJul 20, 1995 3:36 PM
Peter, > > I think I heard they were going to try to show it off at siggraph but am not exactly sure. << yes, I think so too. Danny Mercurio has been developing one for some time and it should be showing at Siggraph (Digimation's booth/area). Martin
#181176From: Mark YankeeJul 20, 1995 3:48 PM
Peter, << I also heard rumors that Digimations is going to release a Metaball IPAS themselves. >> Yup, for more information you should contact Danny Mercurio at 74551,360. Have you uploaded your Metaball Keyscript yet? Mark
#181484From: Peter K. WatjeJul 22, 1995 3:38 AM
Mark, Not yet, I got swamped with other work this. But I am almost through with docs so it should by done by monday. Peter W.
#181144From: Mike White SunDog Pro.Jul 20, 1995 1:17 PM
Version 2 is out just give Schreiber a call and they will update it. Mike White [SDP]
#181815From: Peter K. WatjeJul 24, 1995 4:17 PM
Mike I just called them and they said it would still be about a month. Am I getting the run around or what? PeterW.
#181855From: Mike White SunDog Pro.Jul 24, 1995 8:26 PM
Did you ask for Thomas Hickson ? I mentioned to him about your script, so he will rember. Please give him a call at Schreiber. Let me know what happens. Mike
#180518From: Martin Doudoroff/KUBJul 17, 1995 9:46 AM
>> 2. Has anybody had any luck converting a keyscript to IPAS. I am beginning to slowly convert my spray keyscript to make it faster but it is a real pain so far. Also how much execution spped difference is there between a similiar IPAS and keyscript rouines. I some the IPAS routine would be quite a bit faster but by how much? << The ease of conversion will naturally be influenced by your familiarity with first, C, and second, IPAS. Most of the important functions in Keyscript (and TSE) have similar or identical functions in IPAS. IPAS also has similar, though more demanding data structures to the scripting languages. The implication is that with allowances for syntax and the more elaborate construction of a C program, an algorithm from Keyscript or TSE should port pretty directly.