CompuServe Thread

#3ds to RIB Format

20 messages in this thread
#181849From: MARTIN G FOSTERJul 24, 1995 7:25 PM
Bruce, >> Anyone know of a non-commercial 3ds to RIB format converter? << I don't know of ANY 3ds to RIB converter of any type. If you here of one, let me know. I'd be interested. Martin
#181921From: Bruce . PearsonJul 25, 1995 3:01 AM
Syndesis has what the call a "rudimentary" converter on there commercial product. $500. No Thanks. BP
#181947From: SyndesisJul 25, 1995 9:44 AM
Uhm, we also convert to and from more than thirty other 3D file formats. We added that admittedly "rudimentary" RIB exporter at customer request, not because we thought we could trick people. Over and over, I've found that people *ask* for magic Product X to RIB converters, but that they don't know what they really want, or they haven't actually used Renderman yet. So if you have some definite iddeas about how you'd like to convert a 3DS scene to Renderman format for any given Renderman product (Showplace, BMRT, etc.) please describe it, and you too can guide the development of a Syndesis InterChange converter. For example, how would you like the 3DS materials to be translated to Renderman shaders?
#182008From: Bruce . PearsonJul 25, 1995 2:43 PM
John, you 1000% right. Perhaps I was a little flip. I appologize. I have no doubt your product is well worth $500 for someone who may need several converters. Maybe all us 3DS hacks should have it! 🙂 However, as my specific interest is just to get in and get my hands dirty with Renderman (via BMRT and Linux), the price is just too steep. Given what I do know about RM, what your product provides may be all that can be done. At any rate, I'll certainly take your word for it. You're the expert! Maybe, you guys could make the RIB converter PD? Whataya say, huh, huh? (Asking can never hurt, right?). Anyway, thnx for the reply. BP
#182160From: SyndesisJul 26, 1995 9:31 AM
Compared to the price of converters for the SGI-based packages, InterChange is ridiculously IN-expensive, and we get laughed-out of conversations with those people! They don't think we could do as good of a job as $1,500 one-format-to-one-format converter. 🙂 I think I see where you're coming from. You got Linux for free, you got BMRT for free, you want a free 3DS-to-Renderman converter. 🙂 I have thought about an InterChange SuperLite that would be given away. It would convert between several of those freeware formats like RAW triangles, POV scripts, basic RIB output, and maybe Atari ST CAD-3D.
#182218From: Robert C. RitgerJul 26, 1995 12:01 PM
John: Does Interchange currently convert to VRML format? Do you know of any good VRML browsers for use under WFWG 3.11 or NT? – Bob Ritger
#182228From: David J. MarksJul 26, 1995 12:33 PM
>> Do you know of any good VRML browsers for use under WFWG 3.11 or NT? << I've been waiting for one from TDS (I think) called Webspace. It's out for NT and some other platforms, but not for Windows as of early this month. -David J. Marks
#182370From: Robert C. RitgerJul 26, 1995 9:17 PM
Dave: Last night, I hunted down the Webspace WWW page but I couldn't get a connection to get more info. I suppose I'll find out a few things at SIGGRAPH, see you there. – Bob Ritger
#182383From: David J. MarksJul 26, 1995 10:10 PM
>> I hunted down the Webspace WWW page but I couldn't get a connection to get more info. << If I can get thru, I'll try to capture the HTML screen with all the details. If Webspace is finally available, I'll e-mail you a copy. – Dave
#182438From: Robert C. RitgerJul 27, 1995 7:49 AM
Dave: Let me know if you have some luck tracking this browser down. Thanks for your efforts. – Bob Ritger
#182459From: David J. MarksJul 27, 1995 11:52 AM
Webspace for NT is now available (still beta, I think). I captured the Web page as HTML source code and I can email it to you. If you just need the FTP address, I'll give you that. All that stuff is at home, so I won't get to it until tonight. – Dave
#184905From: Jonas Ruikis [ADESK]Aug 14, 1995 12:03 PM
<<.. Let me know if you have some luck tracking this browser down…>> Here are 2 VRML viewers for use with Windows … World View from Intervista Win 3.1, Win NT 3.5 and Win 95 http://www.hyperion.com/~intervista WebSpace from SGI Win NT 3.5 only http://www.sgi.com/Products/WebFORCE/WebSpace
#182462From: SyndesisJul 27, 1995 12:10 PM
Yes, InterChange does export (only) to VRML. We don't read it (yet.) I've been using WebSpace under WinNT for VRML browsing.
#182541From: Robert C. RitgerJul 27, 1995 9:17 PM
John: I'll double check the documentation but I did a quick look yesterday and didn't see VRML mentioned. I would have fired up Interchange but I'm at home at the moment. I'll give it a look tomorrow, thanks for the heads up. – Bob Ritger
#182255From: Bruce . PearsonJul 26, 1995 2:20 PM
You gotta understand, John. I'm not cheap – just poor. BP
#182461From: SyndesisJul 27, 1995 12:09 PM
Don't fret, I'm cheap and poor. 🙂 On the bright side, if you can supply ideas or answers to those Renderman / RIB questions I have, you stand a greater chance of becoming an InterChange beta tester.
#182020From: MARTIN G FOSTERJul 25, 1995 3:44 PM
Bruce, >> Syndesis has what the call a "rudimentary" converter on there commercial product. $500. << hmm… that might be useful for us here at MetroLight – we are an enormous user of Rman (not me personally, though). I'll probably visit Syndesis at Siggraph and get more info. Martin Martin
#182113From: Jim LammersJul 26, 1995 12:36 AM
>>I don't know of ANY 3ds to RIB converter of any type. If you here of one, let me know. I'd be interested.<< There is a PD Renderman convertor that works with 3D Studio ASC files. I haven't played with it, but word is that it works but is not thorough. Perhaps the software author could be encouraged to further enhance the program. Anyway, the file is on the Rendering Plant BBS (816-525-8362). Jim
#182168From: SyndesisJul 26, 1995 9:50 AM
That ASC->RIb converter is about as thorough as it can get… It turns each triangle into a generalized polygon in RIB format. What else do you want? To advance any further, you need to add materials. ASC files don't have materials, aside from names, and the ASC->RIB converter adds comments in the style of several RIB editors to help you remember which polygons have which materials. Now, no one has stepped forward to write Renderman shaders that duplicate 3DS's rendering techniques. I've never seen any translator of RIB for any PC-based 3D program that does that. There are several very expensive SGI-based converters that go from, say, Softimage to RIB with all sorts of extra info intact. Now that Pixar has announced that they will no longer support or sell any Mac- or PC-based Renderman products, you're either looking at people who use freeware Blue Moon Rendering Tools or you're talking about someone who has a very expensive SGI and most likely owns an expensive 3D program in addition to Renderman for the SGI. I've talked to many people about their desire to convert models to Renderman formats. I'd love to be proved wrong about any of my opinions about this. First of all, I'd love to talk with someone who uses Renderman for rendering on a daily basis. Someday, I'd love to meet one who doesn't write their own scripts in a text editor. 🙂
#182317From: MARTIN G FOSTERJul 26, 1995 5:31 PM
Jim, >> There is a PD Renderman convertor that works with 3D Studio ASC files…. the file is on the Rendering Plant BBS (816-525-8362). << all right! You've finally given me a compelling reason to join your BBS 🙂