#Forgot to ask…
13 messages in this thread
Gary:
It was nice to meet you, and the new release looks great (make that
fantabulous!) — but all I can do now is sit here and say, "Well, I could go to
a lot of trouble to do this, but if I had r3 I could just…"!
One thing I forgot to ask you when you were demoing at the booth: I know there
are features to allow you to array an object, but what about arraying
instances? This is a MUST! If I've got a theater or lecture room (we do lots
of schools, and this is from experience) I don't want to sit there and set the
snap, instance, accept name, instance, accept name, etc. 100+ times. The array
objects thing would work, but why carry all that extra mesh data.
Thanks,
Dave
I agree with you about how cool it would be to array instances, but we only had
time in the current schedule to implement arraying as a modeling tool in the
editor… Hey… we had to have something to do for R4!
– G
Gary:
As much as I'm impressed with 3DS3, I can think of a bunch of things that I'd
like to have. How about if I just send you the feature list from SoftImage?
Evan
Hey, with IPAS3 as extensible as it is, you can implement all of that
dynamics/kinematics stuff right in Studio. In fact, there was a guy at the
show advertising a dynamics package that simulated wind, gravity and collision
detection that he was developing for Studio (using IPAS3) and Lightwave on the
Toaster (using a less elegant, external interface).
– G
Hi Gary,
WOW. I'm VERY interested in what you mentioned about the IPAS routined dealing
with kinematics/Dinamics, Wind, Gravity, etc. Can you tell me who this guy
was?
i'd appreciate it.
Thank you in advance.
Alex K.
Sure… Positron Publishing 800/365/1002 (contact Brent Malnick). They'll be
shipping the Lightwave module at the end of this year and the 3DS code in the
spring of next year.
– G
I picked up a brochure: it's called the "Dynamic Motion Module", and it's from
Positron Publishing, 1915 N. 121st St., Ste. D, Omaha, NE 68154. Their order
number (for the Lightwave version) is 1-800-365-1002.
Dave
Well, I guess if you gave us everything in one release, you'd be out of a job,
eh? "Planned obselecence"?<g> Would it be possible to implement an
instance-arrayer in IPAS?
Dave
Yup… it would be possible to do that.
– G
Gosh… Looks like I'm going to have to delve into the world of IPAS
programming. There's just so much that's possible. Think there's any chance
that being a fair-to-midland kind of C programmer would do it?
Dave Mennenoh
It's not that IPAS programming is hard… it's just that there are a lot of
little things to deal with. If you're a compulsive type, it should be no
problem.
– G
PS: Check out the code in IPAS21.ZIP in DL1… that'll give you an idea of
what an IPAS program looks like.
Cool. Now, if I can just justify scraping up the dough for one of the C
packages, before Gus & Greg beat me to the punch (not that I would mind,
really, although, as it was my idea, I think I ought to get a free copy — Hey!
Greg! I see you, you're calling Gus right now, aren't you?).
Dave
Dave:
>> Hey! Greg! I see you, you're calling Gus right now, aren't you?.
He's on vacation, you you have a few weeks to figure it out for yourself!
Greg Pyros