#Wacom Woes
7 messages in this thread
I just purchased 3D Studio r3 at SIGGRAPH and I'm trying to get it to work
with my Wacom UD-1212 tablet. I was wondering if anyone else had similar
problems and (hopefully) solved them.
I've tried 3 different ADI drivers with no real sucess. The DGPWACOM.EXP
driver that comes with 3ds is actually for the SD series tablets and won't even
load. I downloaded the
DGPWACU.EXP driver from Wacom which is supposed to be for the UD tablets, but
all it will do is toggle back and forth between the 3D editor and the 2D shaper
with no visible cursor. The SD driver, DGPSD.EXP that came with the tablet,
sort of works but it only gives me about a 9 inch square working area that
"floats" around as I move the cursor. That's enabled me to play around with 3Ds
a bit, but I can't imagine doing any real work that way!
I'd sure apprecate any help I can get on this problem.
Thanks
Cindy Reed
Your best bet is to use the Wacom in mouse emulation mode for 3d studio. ADI
drivers are notoriously poor in 3D Studio, even though they're billed to work.
Also, make sure you're in "relative" mode, not "absolute" when you do the mouse
thing.
John Tissavary (LUNA cie, inc)
Ugh. Mouse mode. I was afraid I might have to do something like that. I'd sure
like to be able to use my digitizing tablet to digitize!
Thanks!
Cindy
Cindy,
I have an UD 0608R, smaller but the same series than your 1212. May be you'll
find the same problem I have when using the Wacom in mouse mode with 3DS. If
you set the tablet to non-pressure mode, just approaching the stylus to the
tablet is read as a left-click, so you cant control the cursor. If the tablet
is in pressure mode (wmouse /p) the cursor works fine, but then the stylus
button won't right-click.
The only way I've found to make the mouse mode work properly is running
WTEST.EXE and making a pressure mode test (F1) after loading WMOUSE and before
entering in 3DS. WTEST was supplied with my UD0608, maybe you have something
very similar.
This operation takes about 15 seconds and requires your attention, (WTEST
needs you to press some keys and use the stylus), but I think it worths the
time, it's much more precise (an old or dirty mouse can make a 3D session a
nightmare).
If you find no problems (I hope so) with Wmouse, please let me know. Perhaps
I've done something wrong installing my drivers, but believe me, I've tried
_everything_. If you have problems, I hope this helps you.
Bye!
Actually, I'd really like to avoid mouse emulation altogether if I can help it.
I'd like to be able to use my tablet to digitize logos and stuff. I know ADI
drivers are a problem, but there really ought to be a solution to this problem.
I called the Wacom bbs and noticed that other people are having the same
problems so I'm hopeful that somebody is working on it. I'll let you know if I
find anything out.
Cindy
Of course, I'd love to use the Wacom as tablet with 3DS too. But it's not
possible today and while someone fix those ADI drivers. But IMO, Wmouse is much
better than the mouse, so I'm using it.
You can digitize your logo with any paint program and then draw splines over
the resulting image using the See Background option in the 2D Shaper. An
advice: Start drawing with the default viewport size, as it is when you enter
in 3DS, and first of all, save the view. This way you can always recall the
view you used.
Nice day!
If you want to digitize logos your best bet is really to use a package other
than 3DS (Corel Draw!, AutoCad, etc…) for the 2d part of the process, or you
can use a "proxy" image projected to the b.g. of the shaper and manually trace
right inside 3ds.
I have used tablet mode successfully with R2, and found it highly annoying and
not as good as relative mouse mode anyway. Mainly because one has to do so
many arm gymnastics to work quickly between all the modules and user windows.
John Tissavary (LUNA cie, inc)