CompuServe Thread

#3DSr4-Windows NT?

7 messages in this thread
#116812From: T-Spect LeAug 7, 1994 3:29 AM
I didn't attended Siggraph '94, so I don't know too much about 3DSr4. Can you tell me that will it s u p p o r t Windows NT or any other external rendering engines (like the one found on the Amigas [Rapture, ect.) to do symmetrical and/or pararell processing?
#116836From: Yost GroupAug 7, 1994 10:38 AM
There are some doc files in the DL's with more info re R4 (I think that they're in DL3). External rendering support is via Intel-based network rendering. – G
#116876From: John N. JordanAug 7, 1994 3:01 PM
Gosh- just imagine a bunch of processors in one box all rendering for 3DS.. <nudge-nudge> 🙂
#117103From: James M. MurphyAug 8, 1994 7:28 PM
>>> Gosh- just imagine a bunch of processors in one box all rendering for 3DS.. <nudge-nudge> 🙂 <<<< Funny you should mention that John! <g> Stay tuned. Murph'
#117133From: John N. JordanAug 8, 1994 9:57 PM
Always tuned. <g> JNJ
#117150From: CHRISAug 9, 1994 12:04 AM
Hey!
#116997From: Brian Rudolph [Adesk]Aug 8, 1994 11:03 AM
Download 3DSR4.RLS and R4FEAT.TXT for details.