CompuServe Thread

Camera angle problem

3 messages in this thread
#117173From: Raf CuypersAug 9, 1994 7:52 AM
Hi, I'm stuck with the following problem. I'm trying to render an insight-view of a house. The Camera is placed low and looks up at an angle of about 10 with a FOV of about 85 . When I render this scene, all mappings on the floor dissappear, (showing no more than the basic material-color) or show strange misformations. This seems to be related to the angel from which the camera looks at the floor. When looking from above on the floor (about 45 ), all mappings reappear. The floor-mapping is a simple tiled region-fit map, without any special settings. What's happening??? My eternal gratitude and more … Raf
#117210From: Yost GroupAug 9, 1994 10:19 AM
It's probably due to the scale of the scene, the scale of the floor, the amount of tesselation on the floor, and z-clipping all working together. Try tesselating the floor and perhaps scaling the whole scene up. – G
#117533From: Raf CuypersAug 10, 1994 2:22 PM
That's it … Thanks Raf