I'm trying to make a photo appear to be framed in glass. The camera pans,
but does not move. In an effort to speed rendering, I'm trying to create a
reflection map. I made a .cub file for the photo, applied the front image as a
reflection map, then used it again as a mirrored mask. It looks great, showing
the far wall, except that the reflection is reversed… I can mirror or
non-mirror the mask, but the reflection parameters don't allow that option, as
do all the other mapping/masking boxes.
Am I missing something? One way to resolve this would be to "flip"
(mirror) the front .cub image. Is there a way to do this? Any help would be
appreciated.
Paul