CompuServe Thread

#Creating titles on PAR

18 messages in this thread
#119125From: ROBERT RITGERAug 18, 1994 8:51 PM
I'm in need of some help creating sharp titles to be output via my PAR to VHS. The tools I am confortable using include 3DS, Composer, Quark, Photostyler with preference leaning towards Composer. What I need to do is sharpen up some simple text which will be small (8 Point, 10 Point and 14 Point) I'd like to overlay text on a 3DS image to begin an animation segment. So questions are: 1. I can copy the image off of the PAR as a TGA. Should I resize it before I begin overlaying titles? If so to what size? 2. Which tool will yield crisper titles? 3. Are there any Block settings which work better than others for copying the image back to the PAR? 4. My PAR drive is 75% full should I kill a few files and Optimize the drive? 5. Does image image quality suffer if they are on the outer drive tracks or does this only effect the playback speed? 6. Toss in anything you can think of as I need to get this right the first time I'm afraid. Thanks for any assistance. Bob
#119158From: Don LandisAug 19, 1994 12:19 AM
Robert, your problem is ensconced in two limiting parameters for sharp text. VHS is by nature going to fuzz out all hard edged graphics. Antialiasing will help some but it is the worst of the formats for hard edges. In the video business, when we know a project is being slated for VHS or any color under recording format we avoid chroma (color) text at all costs. We stick to whites with black edges usually a few pixels wide for best sharpness and… never use tect without an edge added. Adding color will reduce the effective resolution from 230 lines VHS to less than 100. Betacam will stay at 500+ lines because of its recording scheme and initial color resolution. If making a dupe of the VHS it goes down from there. So using text without any color is an excellent way to increase sharpness for VHS. You can use dropshadows too but these should be black or gray but still no color. If color is a must then work with pastels rather than the NTSC saturated primaries these tend to bleed more than pastels on VHS. You will never get the sharpness of a true keyed charactergenerator because of the response timimg of the many keyers out there. Typical 35 nanosecond rise time CGs are equal to a horizontal resolution of 1500 pixels per hor. TV line in the VGA terms. (source: Laird) This is an interpolation not an exact equation. Like relating lines of resolution to dots per inch on printers. At 752 PAR res it is not possible to achieve the sharpness of a keyed character from a 35 ns. CG Even with this resolution we try to add the text at the last stage of video master editing. to preserve its sharpness.. You can also achieve the higher res look of the CG using continuous tone bitmaps and heavy anti-aliasing. Inscriber uses this method. Going down from there you could try the filters in Photoshop for that quality look. But this is a different look than the simple CG. Other rules are the size of the type. In CGs the smallest usable is 25-30 characters per line. With computer graphics. I try to keep it no more than 15. With VHS tape –less! Hope these guidelines help.
#119175From: ROBERT RITGERAug 19, 1994 2:01 AM
Don: Thanks for all of your wisdom on this topic. VHS is fuzzing out my first text test alright. I picked a white/grey on black per your suggestion and it is now readable. How does one add an edge to text? There's no CG in my future so I'll keep at it with the tools in hand. Thanks again. Bob
#119209From: Ted BoardmanAug 19, 1994 9:01 AM
Bob In Composer you can try the Edge tool or Relief/Raise command. If you try to take the Composer tga's directly to the PAR, remember that the default is Alpha on and you'll have to adjust the PAR for 32 bit. I start with a new composition sized to 752×480 and allow plenty for underscan (or is it overscan<g>). TedB !^NavFont01F0006MGHHHJ8E87
#119240From: ROBERT RITGERAug 19, 1994 11:35 AM
Ted: I was up late last night getting a start on this and I settled on Composer and have been able to use some of Don's and John's advice. My titles look acceptable now but I think I might have time to check out the Edge tool and also Relief/Raise. I thought that if I started my composition at 752 x 480 that it would get scaled horizontally when put to the PAR? Would it squish the 752 down to say 640. If this is true would I notice the characters getting a little slimmer or would it be impossible to tell? Bob
#119261From: Ted BoardmanAug 19, 1994 1:19 PM
Bob I start out with a comp of 752×480, when all text/objects are in place I select all and collapse. Then I save and answer no to the save composition prompt (make sure you do save it before collapse<g>). The images fit well on the PAR, taking the safe frame area into consideration. TedB !^NavFont01F0007MGHHGED84DA
#119310From: ROBERT RITGERAug 19, 1994 5:41 PM
Ted: I'm digging through the Composer manual and learning a few things I should've known already. I kept using Flatten instead of Collapse thus causing me extra work in image conversion. Did you ever want to just stop the world so you could actually learn the software packages you own without having a deadline forcing you to do things in the only way you know how? Sigh… Thanks again Ted, my vacation cannot happen too soon. Bob
#119414From: Ted BoardmanAug 20, 1994 6:15 AM
Bob The alternative is to be self-employed and take the time to dig through the manuals of all your software. Of course, you don't make any money and by the time you've got it figured out……New Release!<G>. Composer really is quite a program for laying out titles/graphs etc.. The Tools/Transform/Resize To command lets you adjust objects to the exact size and the alignment tools pops everything into place. It is possible to do some "painting" but I'd sure like to sit with someone who really knows the program to learn some tricks. Later TedB !^NavFont01F0007MGHHHC8BD56
#120064From: Don LandisAug 24, 1994 2:08 PM
Sorry for the delay but I've been at Disney World with the family for the past week. You can add an edge to text in 3DS with a beveled edge in the lofter. I then assign these beveled faces a black matte material; assign the faces front of the text a white material. Doing it in anipro is much easier with edge tool.
#119173From: John EllisAug 19, 1994 1:49 AM
Robert, Its not totally clear what you want to do, but if I can extrapolate you want to take images off the PAR and then overlay clean sharp text created from the tools you've listed. Considering what you've got to work with, your best bet would be to create the TEXT in 3DS and render over the images you've acquired for the background. Still images as opposed to animation images have higher resolution. If you're doing frame grabs from tape in real time, the quality is going to be considerably less than going from rendered TGA's to ani files. Your best bet is to grab one frame at a time as a still, and then off load them into 3DS for compositing with your titleing. If you're trying to grab titles from tape and use them over images you've already created, you're not going to get a good result. -JE
#119180From: ROBERT RITGERAug 19, 1994 2:22 AM
John: Sorry about the obfuscation. :-[ I am trying to add titles to images I've already rendered to the PAR from 3DS. Creating the titles (about 25 lines of about 35 characters each and I've gotta cram them into 1/3 the width of the screen) in 3ds sounds pretty tedious. Is it worth the effort, in other words will Composer give me a comparable result as it has decent anti-aliasing? Thanks for staying up late with me on this one. Bob
#119195From: John EllisAug 19, 1994 4:43 AM
Bob, Composer is probably your best bet all things considered, and probably the fastest as well. Hope it turns out for you. -JE
#119215From: Michael E BartlettAug 19, 1994 10:07 AM
To add a note to use of Composer, I find that if I use the largest font available then scale it down in several steps the antialiasing is even better. Just takes a little more time. Michael B.
#119241From: ROBERT RITGERAug 19, 1994 11:35 AM
Mike: I like your scaling the text idea. I'm gonna give that one a try, thanks. Bob
#119245From: John EllisAug 19, 1994 11:49 AM
Michael, Sizing and scaling fonts is a really good technique, especially when using Windows based text. I use Inscriber but there are times when doing printing I've done the same. Thanks, -JE
#119328From: Michael E BartlettAug 19, 1994 8:44 PM
In the absence of Inscriber and other video editing tools we make up things that …sort of work.<g> Michael B.
#119422From: Yost GroupAug 20, 1994 10:24 AM
Scaling down the fonts in Composer is really a wasted effort, since Composer already scales the fonts down when you create them. Specifically, when you select a font size in Composer and create text, it first creates the the bitmap in memory eight times larger than you specified, and then scales it down to generate smooth, antialiased edges. If you scale the text down again, you're more likely to create irregularities than to eliminate them. (There's an extra "the" somewhere in the above paragraph that anyone can have.) – Jack
#119459From: Michael E BartlettAug 20, 1994 9:50 PM
I am aware that composer does prescaling but sometimes it just doesn't look as good particularly if other enhancements are being done to the text such as embossing, outlines, drop shadows,etc. It really depends on each particular situation and what looks best. Your point is well taken and thanks for pointing out that scaling can create irregularities. Michael B.