#Booleans!!!
5 messages in this thread
I hope it works for you, Doug.
-Alan
Actually, it didn't. Load the Lo-Top off the CD and try to boolean half of the
sole away. A very strange thing happens. The inside face of the boolean box (I
used the GRIDS IPAS) gets ATTACHED to the sole!! I gave up and did something
different. But I would like to know what is happening in that boolean. My
wishlist for R4 consists of only two things:
1) A global command caled BEVEL for beveling text (or other objects.
2) ANY object should be slicable in any way. I should be able to take any
object and cut it in half.
– Doug Wolfgram/GRAFX, Written 27-Aug-1994 @ 06:19:27
Using: Windows NavCIS PRO 1.2
Ummm, I had absolutely no problem booleaning the Lo-top sole in half, Doug. I
just used a simple box for a subtraction object, and it was slice 'n dice!<g>
-Alan
Did you do it as a vertical slice? So you generate a cut-away of the sole from
the side? I used a GRIDS box instead of regular box. I'll try the box routine.
My result was the left edge of the boz attached to the sole. Wierd!
– Doug Wolfgram/GRAFX, Written 29-Aug-1994 @ 06:37:09
Using: Windows NavCIS PRO 1.21
Yes, Doug, I sliced the sole vertically by intersecting a simple box with the
sole in the top and right viewports. I believe that yes, a cut-away of the sole
was what I ended up with.
Sometimes boolean functions do have weird results. A little face-manipulation
usually can clean up any little bits that are left.
-Alan