Dear everyone,
I am trying to use the SeeZ.ixp to create a z-buffer image to use as
the base of a bump map. I go into video post, add my kf scene, then add the
SeeZ.ixp entry. I also set the line in the 3ds.set file to vpost – zbuffer =
yes. However, when I render the image I get a message stating that my 3ds z
buffer is not turned on. If you have any insight to my problem, please write
me.
-Chris Wynn