#Max -R4 Files
5 messages in this thread
I just read everything here regarding the new Max features. I am exicted about
it, and will be one of the first in line to upgrade. This may be premature,
but, I did not see any mention about compatibility with existing .3DS and.PRJ
files. I am sure that Adesk does not mean for us to re-model our entire world
(I hope). Can files be shared "bi-directional" with R4? DXF?
Since Max will come with its own hardware lock, will we still be able to use
(legally of course) R4 on another machine?
Pondering the future,
Mike
P.S. Nice job YG!
>> I did not see any mention about compatibility with existing .3DS and.PRJ
files. <<
Mike,
They did mention in the uploads that Max will import .3DS files and will have
limited export of .3DS files.
– Steve Ormonde
Hi Mike,
<<.., will we still be able to use (legally of course) R4 on another
machine?..>>
That's the plan. Since MAX is a new way to be a productive animator and has a
learning curve, we still want you to use your existing 3ds R4 tools and
acquired skills in conjunction with MAX. I think that video post in MAX and R4
will be a popular tool for R4/MAX animators. It'll tie the two package tools
together.
jonas[adesk]
Hi Jonas,
Thanks for the reply and good news to continue using R4 while learning Max.
Guess its time to send my $$ to my dealer to be the first in line when
released!
Importing existing 3DS files is a must, and am glad to hear that its supported
in Max.
Mike
Mike,
Import of 3DS R4 models into MAX should be fine. Export will be
limited, since MAX doesn't treat objects in the same way as R4. Those
migrating to MAX will still be able to use R4, although it may need to be on
the same system.
Kevin Krell – Computer Support Associates