CompuServe Thread

#Cool, cool water

3 messages in this thread
#182326From: Bradley J. ArtigueJul 26, 1995 6:19 PM
Greetings from a very tired anthropology student. Does anyone know of a good IPAS routine that does running water? I don't mean rain, or water in a bathtub or sink, but river water. Good old brown-looking river water with controllable waveforms and motion? I've got a pretty big project coming up and I am not going to use WAVES or RIPPLE to do this thing. I know something is availble, so please help me out. Thanks! Brad Artigue
#182577From: HANS HUBERSJul 28, 1995 8:36 AM
Hi Bradley, I made a fountain with running water. I made some bitmaps with concentric black and white waves in CorelPaint using distortion filter on circles. In the material editor I made 5 watermaterials using the bitmaps as bumpmaps with automatic mirror turned on changing the bitmap offset of the mapping coordinates. In 3Dmodeller I made a flat waterobject and I copied it 5 times and assigned every object its own material. Hided the copied objects. By using morph with (matarial option on) in the Keyframer the first 5 frames and the repeat option in the keyinfo dialogue I made the water in the fountain move. In this way the geometry of the waterobject can stay very simpel. You have to make a morph every frame otherwise you get unwanted and unrealistic flues. Hope it helps you, Hans
#185428From: Bradley J. ArtigueAug 16, 1995 12:31 PM
Thanks.