CompuServe Thread

#VP3.04b and DCTV

6 messages in this thread
#47555From: KAPRYAN KENNEDYJul 8, 1995 5:07 PM
Clint, Can you help me with a problem that I defies my abilities to figure when outputting DCTV format files from VistaPro 3.04b. I've been using DCTV for a couple of months now and I keep running into what seems to be an erratic bug when I try to save DCTV images from VP. Often but not alwys the pallet used by VP is changed during the save producing a mottled but unusable image when I try to load into another program. The View image displays perfectly on my composit monitor, and If I use a screen grabber I am able to obtain a usable file. However I am limited when trying to run a script to obtain animation images for DCTV. The only work around that I have been abel to discover for script work is to save DCTV images in IFF24, but then the whole advantage of small fast anims is lost. To bedevil me even more I have a 200 frame DCTV animation produced by a script file in VP that displays perfectly. I have tried every conbination of resolution, bit depth,image size, etc., that I can think of in the graphics panel (always HIRES). What am I missing here? I am running this on an A2000/'030+882FPU-CSADerringer33mhz8MB/2MBchip/4MB16bitFAST/ECS. Any advice you can send my way would be greatly appreciated. Kapryan Kennedy Wandering in the Wilderness On Autopilot
#47559From: Clint Woeltjen@VRLIJul 9, 1995 6:59 AM
Kapryan: The save_iff code doesn't make any distinction for dctv, it just saves as many planes as the image has. One possibility is that the save_iff code does pad lines out to even byte values after compression, but this is per IFF spec. Other than that, the image which is saved is exactly that which is displayed. Unfortunately, I can't do much in the way of experimenting at the moment, for several reasons. VP 3.05 (last released version, identical to 3.04b except that the 'b' was the designator for 'beta' and VRLI got antsy and released it before I had all of my reports back in. It turned out that there were no more problems reported, so the rev was bumped to 3.05 for the release.) was written in Manx C and when I put AmigaDOS 2.1 on my 3000, the Manx C compiler quit working. I have ported it to SAS, but it is currently in an intermediate state as I am making the changes/additions for 3.1 so it's not exactly usable right now. (One of the changes is to use the ASL graphics mode requester in place of portions of the GrMode requester, so DCTV doesn't even show up as an option at the moment.) When I get it further along, I'll be glad to send you a beta copy and we can tweak it until it works right for you, but that may be a month or more away. Clint <Chaocity>
#47562From: KAPRYAN KENNEDYJul 9, 1995 3:58 PM
Clint, <The save_iff code doesn't make any distinction for dctv, it just saves as many planes as the image has. One possibility is that the save_iff code does pad lines out to even byte values after compression, but this is per IFF spec.> I'm no technical expert on IFF format but my understanding was that most programs would treat DCTV files as though they were just hi-res IFF files. That's why I'm wondering why something is getting lost or changed. One thing I did notice about this problem I'm having with saved DCTV images is that the actual pallet of the image, as displayed on my RGB monitor( after reloading into another program), actually looks different from the color pallet rendered to the RGB VIEW screen when VP initially works its magic. Instead of being the "mottled grey-green" they look more like a mottled "beige-brown". Does that help? BTW, I've been having alot of fun with VP since I upgraded to 3.04b, installed a CSA '030 derringer in my trusty old A2000, and then hooked up DCTV. This is a great combination. I hope you always support the DCTV format. Even though it's not hi-tech and pricey, it's the most economical path to fast colorful animation that I know of. <I'll be glad to send you a beta copy and we can tweak it until it works right for you, but that may be a month or more away.> Please do. I'd love to work with you on this. Kapryan Kennedy Wandering in the Wilderness On Autopilot
#47570From: Clint Woeltjen@VRLIJul 10, 1995 7:01 AM
Kapryan: Looking at the code, just about everything with the display is done inside of DCTV library routines provided by the manufacturer. The image which gets saved to iff is basically what a bunch of calls to DCTVCvtLine() return and the colormap is what is in the dctv structure. Unfortunately, I never had much in the way of documentation, so I made my best guesses and left it to my beta testers to tell me if I had it right. I will continue to experiment (I have a couple of ideas of things to try) and will let you test them out when I have something ready. I don't intend to drop support for any of the video modes that VistaPro has. I just want to refine them a bit to make sure everything works on as many machines as possible. Clint <Chaocity>
#47572From: KAPRYAN KENNEDYJul 10, 1995 4:30 PM
Clint, Thanks for looking into this for me. I will continue to fiddle with what I have to see if I can isolate the problem. I'll let you know if I do. I suspect that I may have some sort of hardware/software multitasking problem. Glad to hear that you will continue to support DCTV. I'm curious to see some of the improvements that are planned. Suggestion: How about a panel to generate forground rocks and boulders or even some random gravel in a manner simular to TREES and GRASS? Thanks again. Kapryan Kennedy Wandering in the Wilderness On Autopilot
#47577From: Clint Woeltjen@VRLIJul 11, 1995 8:11 AM
Kapryan: The Fractal Dimension sort of governs the roughness of close up landscape. I will be experimenting with better grass and the possibility of rock-like objects while working on 4.0. 3.1 addresses the major complaints about the graphics panel and the ASL requester with a few additions like reflective water. 4.0 will have more major changes in it, some of which look awesome in John's early tests. Clint <Chaocity>