Gary
I am uploading a file (shadows.3ds) in the project/meshes area that I am having
a major problem with.
The shadows are complete on frame 191 and truncated on 192. This happens with
both ray traced shadows and shadow mapped shadows.
It is a small part of a major architectural problem and I am tearing my hair
out trying to solve it. Any help would be appreciated.
Alan
>> The shadows are complete on frame 191 and truncated on 192. <<
I haven't seen the file, but are there any significant animation changes
occuring on that frame? (Objects hiding/unhiding?)
On large scenes, if the geometry size changes dramatically, the shadow bias
calculation can make shadows appear and disappear. Try setting the following
in your 3DS.SET file:
SHADOW-BIAS-ABSOLUTE = ON
Note: You may have to experiment with new shadow bias settings.
– Dave