Funny, Don, that's not the way it's SUPPOSED to work. What happens to your
RGBN files? Are they created as usual? I don't use ANIMS with Silver; I
was merely passing on info I'd garnered from Impulse. –Rick
Rick, The RGBN files act the same as in Scene or Movie; when it prompts,
you can either tell it to keep or delete them during the rendering
process. I have had no problems whatsoever doing this.
I have used this strictly for making compatible files with Dpaint III.
Actually, the files are only ALMOST compatible; the player programs that
come with Silver SV seem to repeat the first two frames of the ANIM made by
DPAINT. However, once I have re-saved a Silver anim in DPaint, it is fully
compatible with DPaint.
Speaking of players, the Silver PLAYER will not play Silver's OVERSCAN20
files..