CompuServe Thread

#ANIMATIONS/HDRIVE

2 messages in this thread
#12176From: Stan Kalisher (Impulse)Sep 25, 1989 7:22 PM
Funny, Don, that's not the way it's SUPPOSED to work. What happens to your RGBN files? Are they created as usual? I don't use ANIMS with Silver; I was merely passing on info I'd garnered from Impulse. –Rick
#12184From: Don ZeikelSep 25, 1989 10:17 PM
Rick, The RGBN files act the same as in Scene or Movie; when it prompts, you can either tell it to keep or delete them during the rendering process. I have had no problems whatsoever doing this. I have used this strictly for making compatible files with Dpaint III. Actually, the files are only ALMOST compatible; the player programs that come with Silver SV seem to repeat the first two frames of the ANIM made by DPAINT. However, once I have re-saved a Silver anim in DPaint, it is fully compatible with DPaint. Speaking of players, the Silver PLAYER will not play Silver's OVERSCAN20 files..