#LW animators for Germany
6 messages in this thread
GENERAL INFORMATION ON HYPERTOONS Hannover, 26.08.1994
Hello, LightWave Users!
We're really not sure, if this is the right place to place this
information about our ambitious project, but we try it anyway. We're looking
for the wizards on LightWave, who want to take the next step in their career.
To satisfy your curiosity please read on the following resume on HYPERTOONS.
WHAT IS HYPERTOONS ?
One of Europe's largest facilities dedicated to the creation of
cartoon entertainment via computer generated images with our
headquarters based in Munich, Germany. Nevertheless we expect our
company to develop into an international venture by employing
designers, artists, programmers and other creative brains from all
over the world.
WHICH EQUIPMENT ?
Basically all graphic software currently available for SGI, APPLE and
AMIGA (LW) platforms will be used in our studios, with a focus on the
complete production packages by ALIAS and WAVEFRONT. In addition to
our highly sophisticated computer network, we will work with the
latest in video and film equipment to deliver our product in the
high standards required by an international entertainment market,
including the TV and movie industry.
WHAT IS OUR GOAL ?
Our goal is to play a major role in one of the largest industries of
the future by creating family entertainment programmes for worldwide
exploitation. HYPERTOONS aims to follow in the footsteps of cartoon
pioneers such as Walt Disney and Hanna-Barbera, with a view to
creating top positions for experts and training facilities for
talents of all ages, supported by the computer industry and the
European Community.
Some ideas about the requirements concerning the team for our
production house in Munich.
HYPERTOONS is presently looking for:
COMPUTER GRAPHIC ANIMATORS / MODELERS Preferably you will bring
either 2 years experience in production with 2D/3D software packages
or a background in traditional cel animation
COMPUTER GRAPHIC ARTISTS Experienced with MacIntosh based programs,
particularly Photoshop
PROGRAMMERS / SYSTEM ADMINISTRATORS You should be experienced with
SGI machines or AMIGA/LW and fluent in UNIX and C++ and openfor any
kind of in-house software developments (3D/2D/Video Games/Special
EFx)
For people with a traditional background in animation but no knowledge
about computer technology, we will provide intensive educational
courses in Europe and Canada/U.S.A. English will be the company
language and is a must in our production house.
We offer excellent benefits within a professional, creative atmosphere in the
heart of Europe.
Resume and demo-reel/samples should be mailed to:
HYPERTOONS, c/o Thilo Rex, Erlenweg 4, 30916 Isernhagen, Germany
Would you like an e-mailed resume or do you want to wait for the mail?
Mark Cretcher
Hi, I was wondering if I'd be qualified for one of the positions. I
will be recieving an Associates Degree in Video and Radio Production
in March 1995. I have on hands training in all aspects of Video
Production and a good starting knowledge of LightWave. I have no
problem in relocating, and I have alot of computer experience
(hardware & software based(self taught)). I was planning to go to
school in Pittsburgh for 3D Animation/Multimedia at the Art Institute
when I graduate, but if I can recieve hands on experience first I
would definitely postpone applying. Thank you for your time and I
hope to hear from you soon.
Hello, Joseph ! Please send us your rsume and (if available) some
work-samples. We will then contact you directl (via tel or post) and
discuss further things. How good is your knowledge of LIGHTWAVE ?
Did you work on other 3D programs as well ? Send your stuff to the
following address: HYPERTOONS, Thilo Rex, Erlenweg 4, 30916
Isernhagen, GERMANY
Regards – T. REX
I have been working with LW 3.0 for a little over a year now. By the
time I graduate it will probably be more like 18 months. I have
recently started working with AutoDesk's 3D Studio R3, but I haven't
really gotten to indepth with the program yet. I have volunteered my
time to sit with my schools CAD department and show them how surfaces
and lights react to 3 dimensional objects in the program and teach
them the theory behind Key Frame Animation. Thank you for the
response and the chance for what sounds like a great job. I will send
out my resume and reel as soon as possible.