CompuServe Thread

#Buy Altamira Composer?

21 messages in this thread
#121853From: Jon A. BellSep 3, 1994 12:41 AM
David, Annoyingly, Photoshop 3.0 still lacks batch file/macro capability, unlike Debabelizer. John Knoll wanted to put it in 2.5 (and then 3.0), and Adobe dragged their feet on it. I've been bugging the Debabelizer guys (including Dave Theurer — sp?) to port it to the PC; it's an incredibly useful tool. It'll be on the SGI soon; no word yet on the PC version. Another great Mac program that needs to be ported to the PC is CoSA Aftereffects, which lets you composite both still images and animations together in layers. We had a half-day demonstration down at Sega a few weeks ago, and it was great. (I rendered a spaceship against a white background [with alpha], with a shadow cast onto a white plane below; we knocked out the white and antialiased the edges of the foreground imagery against a digitized lake and mountain background plate. It looked dynamite.) CoSA does imagery scaling in X, Y and Z across time; you can also arrange as many layers as you want in a Macromedia Director-style spreadsheet/timeline interface. Since Aldus bought CoSA, and Adobe bought Aldus, we'll probably see it on the PC. Now, if Altamira would throw in the ability to work on animated sequences (along with other compositing special effects), they would really get the jump on CoSA. OTOH, I just saw an ad for Elastic Reality's new Windows compositing program, which does morphs, as well. Any of these programs would be amazingly useful with 3DS. — Jon P.S. Your whale was incredible, BTW; I'm looking forward to seeing exactly how you did it. (I contributed some effects to the 3DS Effects book, and am anxiously awaiting getting my copies.)
#121874From: David StinnettSep 3, 1994 4:35 AM
>>Annoyingly, Photoshop 3.0 still lacks batch file/macro capability… Yup, that's pretty annoying all right. I spoke to Adobe a while back on this, and they said that the next version of Premiere will input, process through Pshop, and write out sequencial targas (the present version will only spit out AVI's). Fractal Design's Painter 3.0 is supposed to have some nice animation support, which I believe will include batch processing of some sort. Hopefully it will write out frames. One thing that bugs me is that when alot of windows programs deal with animation, they seem to think that people will ONLY want to output to AVI or FLICs… argh. >>Elastic Reality's new Windows compositing program, which does morphs, as well. It's really a morph/warp program that does compositing as well (at least that's what it seems). I just got Elastic Reality, but can't really comment on it yet because I have yet to use it. I was going to wait until I actually needed it before I bought it, but decided to go for the special price they had if you ordered it early. (I have no willpower <g>) I'm getting anxious to see the 3DS FX book too. Should be pretty cool… (I hope they're still on schedule) David
#121897From: Yost GroupSep 3, 1994 11:44 AM
Picture Publisher will let you record macros and then apply them to multiple files. I've used it to batch process a bunch of files that were loaded, processed, and saved — all automatically. I haven't tried generating new sequentially numbered files, so I'm not sure it can be done. Picture Publisher is an image-processing program, like PShop. It's got a lot of effects, but I don't know if it'll take plug-ins. – Jack
#121931From: John N. JordanSep 3, 1994 2:35 PM
Jack, PP4 takes plug in's. But you need the 4.0ak fix to use them. (ask for it on their forum- it's free.) JNJ
#122030From: Yost GroupSep 4, 1994 11:40 AM
Good to know. Thanks, John. – J
#122485From: Jon A. BellSep 7, 1994 1:43 AM
David, When you get around to playing with ER, please keep us informed as to its coolness factor. Thanks! — Jon
#122634From: David StinnettSep 7, 1994 4:41 PM
Will do. David
#121919From: Jamie Clay [DPh]Sep 3, 1994 1:35 PM
Hey, Jon. I got ER for Windows, started playing with it. Very cool, in fact I'm >this< close to buying my P5/90+PAR system so I can start doing some video tricks with ER. RE: Altimira and animation, Alvy wanted to support animation at the getgo but they had decided to 'do that later' and deliver 1.0, first. If they could link Composer to the I/O of a PAR type device, that would be killa'. J-me
#122482From: Jon A. BellSep 7, 1994 1:42 AM
Jamie, Sorry for the delay — just insouciant, I guess. When and if you get Elastic Reality, I'd love to know what you think of it. We're supposed to get a couple of copies of CoSA Aftereffects soon at Sega, so that'll be fun to play with. BTW, I'm wondering when Lightwave PC is supposed to be coming out. I'd like to see if Sega will also spring for an evaluation copy of that; I'd like to pick it apart and see what features might be useful to, um, improve upon (and which should be avoided) by other 3D software developers. <g> — Jon
#121930From: John N. JordanSep 3, 1994 2:35 PM
>Now, if Altamira would throw in the ability to work on animated sequences (along with other compositing special effects), they would really get the jump on CoSA.< I "told" them they should do this at Siggraph, but didn't commit. Mabe they'll keep it in mind. I agree that that would be very nice. It'd give me a reason to buy it. JNJ
#122483From: Jon A. BellSep 7, 1994 1:43 AM
John, I believe that our comments have been given _serious_ consideration. Cross your fingers. — Jon
#122625From: John N. JordanSep 7, 1994 3:33 PM
Great. Fingers crossed! JNJ
#121939From: John TissavarySep 3, 1994 3:49 PM
A company called in:sync put out a product called RAZOR recently, that will do compositing and other effects. It's windoze software, uses graphical representations of one's images (or text if that's your pleasure), and best of all: does photoshop plug ins! While there are some things I would like to see changed in RAZOR, it is a really nice program with good audio support. Worth checking out, and I think they've got an intro price of $99 right now. John Tissavary (LUNA cie, inc)
#121997From: David StinnettSep 4, 1994 1:48 AM
Will Razor output sequencial targas? I've got som lit about it here somewhere, but I can't seem to find it right now. David
#122104From: John TissavarySep 5, 1994 12:51 AM
Yes it'll put out sequential targas. This software has a lot of promise, but right now I think it's still a little raw: I find renders a bit too slow (windoze, I suspect), and I've managed to crash the system quite a bit. Apparently there's a new version I haven't gotten yet, and also they're working on a 32bit version which I think will solve all Razor's current problems working with larger images. It was really intended for mulitmedia – does a wonderful job editing, audio-ing, and DVE-ing .avi's and flics, but the sequential targa support is definitely there. I'll check out the next version ASAP and post a report. John Tissavary (LUNA cie, inc)
#122205From: David StinnettSep 5, 1994 4:13 PM
Thanks for the info on Razor, it does sound interesting. If the need arises, I'll check into it further. >> I find renders a bit too slow (windoze, I suspect), and I've managed to crash the system quite a bit. Do you have Blackbelt's Winimages/FX? I got the new version a little while back, but although the feature list is impressive, I've pretty much given up on it. It is the only Win program I use that that will crash out on me, and some operations are PAINFULLY slow. I ran the blur filter and motion blur filters on a selection of an image (one frame) and it took a minute or more to calculate, while the same type of filters on the same image and selection in Photoshop took LESS than a second! So I wouldn't be so quick to blame Windoze. Anyway, I hope they (In:Sync) are quick to fix the shortcomings in the program because it does sound like it could be useful. BTW, have you got (and used) ER for Win yet? I've got it but haven't had a chance to use it yet. David
#122277From: John TissavarySep 6, 1994 12:17 AM
I've been planning on getting elastic reality, but I'm not sure if I'll get the SGI or the Windoze version. I want to try both and see which fits my needs better. John Tissavary (LUNA cie, inc)
#122308From: John SchmidtSep 6, 1994 10:40 AM
John, >> I'm not sure if I'll get the SGI or the Windoze version. Ya mean you finally got an SGI over there…? John
#122484From: Jon A. BellSep 7, 1994 1:43 AM
John, Thanks for the infor on Razor. BTW, I saw you (or at least your name tag) walk by at Siggraph, and I spent half a day trying to remember where I'd seen "Tissavary" before. Too much monitor radiation interfering with my normal brainal functions, I suppose. — Jon
#122734From: John TissavarySep 8, 1994 12:29 AM
Wow. I was hoping to meet you at Siggraph, but it didn't happen. You're in the south bay area, right? Maybe we can get together some time, since I travel down there from SF quite a bit. John Tissavary (LUNA cie, inc)
#122815From: Jon A. BellSep 8, 1994 11:42 AM
John, I work in Redwood City at Sega full-time, but I live in SF. I'm going to be gone until Monday; I'll drop you a note when I get back and we can swap 3D stories ("Oh yeah? Well, I once rendered a scene THIS big. . .!") — Jon