CompuServe Thread

#flying into the screen

8 messages in this thread
#124488From: James SpierSep 19, 1994 8:46 AM
I would like to know how to fly a camera into a plane that is texture mapped with an animation. The part that is causing difficulty is how does one position the camera in front of the plane so that when the camera comes to rest in front of the plane the plane fills the entire safe area exactly. I have been able to eyeball it pretty closely but there is always a slight jump when I cut from the camera coming to rest in front of the plane to full screen version of the animation that was mapped on the plane. Do I need to crack open my geometry texts to figure this one out? Thanks. ME
#124534From: bill "digr" lundeenSep 19, 1994 2:01 PM
ive done that by doing what ur doing. maybe somebody else has a better way. i used it in a gumby anim where the camera follows gumby after he goes into a book. cam follows into a bitmap of the first scene within the "book world". then the "book world" cam takes over. (by cutting, since we cant yet switch between cams in 3DS). mine came out great after about 1.5 hrs of tweaking. i used minimal objects and materials and no antialiazing untill i got it right. if nothing else i hope this encourages u to keep trying untill someone suggests a better way. bill
#124654From: James SpierSep 20, 1994 8:39 AM
Bill Thanks for the reply. I'm still convinced that my geometry book holds the key. When I find the answer I'll post it. ME
#124752From: bill "digr" lundeenSep 20, 1994 6:36 PM
Book!!? What is that? (grin)
#124645From: Michele BousquetSep 20, 1994 6:45 AM
You can try a dissolve from one frame to the other. Michele
#124655From: James SpierSep 20, 1994 8:42 AM
Thanks Michele, I've seen this done so often I think that there has to be a formula that will give me the exact placement of the camera. ME
#124666From: Yost GroupSep 20, 1994 10:28 AM
Jamie Clay did this exact effect on one of our Siggraph tapes. Maybe if he gets on the forum and sees this thread, he'll explain how he did it. – Jack
#125020From: James SpierSep 22, 1994 9:15 AM
Thanks Jack I think I may be close to the answer I'm trying it out today if ti works I'll post hte method. I'd still be interested though if anyone has suggestions. ME