#Reflections in the Water
7 messages in this thread
Anyone know of a good way to achieve nice, blurry, wavy reflections in water?
I'm modeling a harbor scene and need to show reflections of boats, docks, etc
in the ocean in a realistic manner. I tried bumping the reflection blur to the
maximum value, but it still looks very harsh.
Any ideas?
Rich, For really nice water you should get Yost's IPAS Botique #2. It's got an
IXP for doing water that can be used as both bump and texture maps. In your
material you can try increasing the reflection blur and see if that helps. You
also probably want to use auto-reflection for the water, but just use
flat-mirror on the top of a box object, which is your water. For getting a good
start on waters settings, use the included meshes as starting points. Hope that
helps some.
DM
Rich, oops.. also meant to ask, if you don't have Water.ixp you could start
with caustic.flc which is included on the WCT. If you want to take an image and
make it wavy and blurry and then use that as either a texture map or reflection
map on your water then I'd use Mirage. It'll let you generate very watery
effects which you can then use as maps.
DM
Rich,
To get a good water effect, you can try what's been suggested. But to increase
the blur of the reflection, you might want to use a reflection map instead of a
true reflection. Render your harbor without the water, bring it into a paint
program and blur it there (Photoshop Gaussian Blur would be best). Then apply
the reflection to the water as either a reflection or a texture at a low %
value. This allows you to blurr the reflection as much as you want.
– Neil
102226,3566
The really best realistic looking water surface can be produced by using RayMan
1.5. RayMan can render blurry reflections and refractions and believe me:
there`re many many ways to fake this effect but noone will look as real as a
RayMan rendered images does.
If you don`t need motion you can use RayMan 1.0. If you need to render to an
animation you have to wait until the end of september for the new RayMan 1.5.
Michael
>> The really best realistic looking water surface can be produced by using
RayMan 1.5.
If you would like to see an example, download COLDPIER.JPG from the ASHOWCASE
forum.
Andrew
>> The really best realistic looking water surface can be produced by using
RayMan 1.5. <<
You may also see VENICE.JPG in the Autodesk Multimedia Forum (Lib 2). I didn't
use any refraction for the water on that one. It's mainly just a box and a bump
map.
Stefan