CompuServe Thread

#MIRROR.PRJ problem

4 messages in this thread
#189406From: John K. JordanSep 6, 1995 2:28 PM
Hello Greg L., I looked at your MIRROR.PRJ file a minute ago. You seem to have run into a mirror-clipping event. If you set MIRROR-CLIP-ANY=ON in the 3DS.SET file, the mirror will reflect properly with the .prj file exactly as uploaded. Check out the section about flat mirrors in the 3DS manual. (Never saw so many spot lights in one scene!) JKJ
#189774From: Greg LuzaichSep 8, 1995 10:44 AM
Thaks alot John, doig this worked perfectly!
#189819From: John K. JordanSep 8, 1995 1:51 PM
Great. Remember that this problem will show up if an object simply intersects the _plane_ of the mirror – it doesn't have to intersect the actual mirror. Check out the manual for more detail. JKJ
#189779From: Greg LuzaichSep 8, 1995 11:14 AM
Thanks John, works perfect now! As for the lights this is a highly detailed area (lots of stuff, 500,000 faces total) THANKS