I have done a large game demo in AAWIN with lots of sounds and music.
The demo has run fine on a number of machines, but now my programmer can't
get the sound to work on his machine. He's running a Soundblaster 16, and all
the Wav files work in other programs on his machine. Where do we begin to
diagnose the problem?
Tom
Marlin Studios
Take a look at the WIN.INI file, and in the section [aaplay animation] make
sure there is a line that reads:
WaveAudio=c,522
If there is an x, change it to the c.
-Brian