CompuServe Thread

#3d max biped

9 messages in this thread
#187493From: Frank De MarcoAug 27, 1995 11:51 AM
i attended siggraph 95 and sat through autodesk's three presentations of 3d studio max twice. it was quite impressive. during each presentation of biped, it was stated that biped was included with max. i have read that it will be sold separately ? could you clarify ? thx's frank
#187707From: CSA/CAAug 28, 1995 2:54 PM
Frank, Go with the written info. Biped (with Skinemation) will be a separate product sold by Autodesk. Inverse Kinematics, with object & position pinning, however, WILL be a part of 3DS MAX, integrated in a seamless manner, unlike 3DS R4. Perhaps therein lies the confusion. Kevin Krell – Computer Support Associates
#187762From: Frank De MarcoAug 28, 1995 7:06 PM
Kevin: the problem is that autodesk stated that biped and skinemation was part of 3d studio max. they went out of their way to say so during their presentation. also, everyone i talked with (at siggraph 95) regarding these functions were assuring me that is was also part of 3d studio max. maybe we could get someone from autodesk to clarify what was obvious at the time. frank
#187766From: CSA/CAAug 28, 1995 7:25 PM
Frank, Sorry, it IS clear to me. Biped w/Skinemation is a separate product (although to be sold by Autodesk). This is info the dealers have, and is consistent with the press releases. They do indeed operate seamlessly WITHIN 3DS MAX, and can be used with other 3DS MAX core components. Again, I feel you must have misunderstood someone's comment regarding the product. Kevin Krell – Computer Support Associates
#187797From: Jeremy Hubbell [Adesk]Aug 28, 1995 10:37 PM
Frank, I posted a message earlier. I did all of the Biped demos at SIGGRAPH and never once said that Biped would ship with 3D Studio MAX. I did, however, say that Biped was the first fully-integrated plug-in for 3D Studio MAX. As Kevin pointed out, Autodesk has been clear on this issue through dealer mailings and press releases. Sorry for the confusion. Jh
#188274From: Dan O'LearyAug 31, 1995 7:24 AM
>> the problem is that autodesk stated that biped and skinemation was part of 3d studio max. they went out of their way to say so during their presentation. also, everyone i talked with (at siggraph 95) regarding these functions were assuring me that is was also part of 3d studio max. << I watched all the biped and max demos at SIGGRAPH and talked to Jonas and Jeremy about both Max and biped. I never got this impression. – Dan / n-Space, Inc.
#188492From: Ted BoardmanSep 1, 1995 4:50 AM
>> these functions were assuring me that is was also part of 3d studio max. <<< Dan, I didn't get that from anyone I heard or talked to at Siggraph. -Ted Boardman
#188517From: Dan O'LearySep 1, 1995 9:10 AM
>> I didn't get that from anyone I heard or talked to at Siggraph. << That's what I said! <G> I think you intended this for someone else… – Dan / n-Space, Inc.
#188727From: Ted BoardmanSep 2, 1995 5:36 AM
Opps, guess I did!<BG> Sorry, Dan -Ted Boardman !^NavFont01F0006MGHHGd5B15