CompuServe Thread

#ACOUSTIC Guitars (real)

18 messages in this thread
#187557From: Terry MillerAug 27, 1995 10:46 PM
Martin, Yeh, I'm getting it. No pun intended, but being in CA and all, you don't know a dealer I can get a good Martin guitar from do you? I need that for the demo too. Terry
#187588From: MARTIN G FOSTERAug 28, 1995 2:54 AM
Terry, >> know a dealer I can get a good Martin guitar from do you? << No, sorry. Not my department <g>.
#187705From: CSA/CAAug 28, 1995 2:54 PM
Terry, PMJI, but I've seen a Larrivee dreadnought mesh. Or were you looking for a real, hold in you hand Martin? In the latter case, I'd recommend either McCabe's Guitar Shop in Santa Monica, CA, or could buy something nicer. I opted for one built by Don Musser (student of David Russell Young)- cheaper, better, & built in lower humidity (19%, Martin's at about 28%). None of that plastic edge binding. Kevin Krell – Computer Support Associates
#187713From: CSA/CAAug 28, 1995 3:12 PM
The Larrivee Acoustic guitar mesh is over in ASHOWCASE as AC-GUI.ZIP from Gary K. Sim [71175,2104], Library 5. Nice model. I'd suggest contacting Mr. Sim at the above # for any permission restrictions. Kevin Krell – Computer Support Associates
#187729From: Terry MillerAug 28, 1995 3:43 PM
Kevin, >> Or were you looking for a real, hold in your hand Martin? << Yes a real one. I was wondering myself, after posting that, if folks would be unclear if I was looking for a mesh or not. <g> The Don Musser thing sounds interesting, you wouldn't have a phone number for the shop you could E-mail would you? By cheaper, I'm assuming you are talking in the $1500 range? Does he use Martin specs like the Sigma copy, or is this his own design? Thanks Kevin, man, there is just no END to the information one can get in this forum. <g> Terry
#187764From: CSA/CAAug 28, 1995 7:18 PM
Terry, Real guitars: In Los Angeles, I recommend McCabe's Guitar Shop (been there about 30+ years, I think) @ 3101 Pico Blvd. in Santa Monica @ 310/828-4497. When I moved back to L.A. in 1980, I was looking to spend my whopping $1500/month salary on a new guitar (I had a Yamaha 6-string dreadnought rescued from the Cotati summer sun, which eventually warped from its previous owners mistreatment). I looked at Martins, but price then was about $1800 for a decent one, WITH plastic edge binding (which separates, by the way) and not really very seasoned wood. The necks have adjustment rods, but using them creates an 'S' curve in the higher frets. At that time, I'd given up on completing one I was trying to build according to David Russell Young's book (he was a curator @ UCLA's musical instrument museum). These use a steel or graphite rod as passive resistance to warping. Don Musser was an apprentice, and had begun building his own guitars. McCabe's had a Musser, but it had a redwood top and East Indian rosewood (about $1500). I liked the neck feel and playability, but wanted Brazilian rosewood and spruce. I gave him a call & he came down with wood for me to pick over. I gave him specs, the type of sound I wanted, design for a peghead inlay, etc. He built the guitar and it was definitely better than I had even hoped for ($1200). I'm sure he gets more now, given that many of the nice guitars at McCabes run up to $4600. Bob Dylan bought 2 (a small-body 6 & dreagnought 12-string). Kevin Krell – Computer Support Associates
#187787From: Terry MillerAug 28, 1995 8:59 PM
Kevin, >>…'S' curve in the higher frets. << That oughta rattle real nice. <g> Thanks for the information, I'll be contacting them soon. I can't help but think I can do better than the prices the shops around here ask. Terry
#187930From: CSA/CAAug 29, 1995 2:53 PM
Terry, The 'S' curve thing pretty much happens with any sort of adjustable tension bar (only if things warp enough for you to need to crank it), and affects playability in the upper frets. I voted for the immovable object (steel bar in the neck). Kevin Krell – Computer Support Associates
#187937From: Terry MillerAug 29, 1995 3:11 PM
Kevin, >> I voted for the immovable object <<< That sounds like the way to go. And all this time, I thought an adjustable neck was essential. I'm going to write a letter to the shop you mentioned and let em know what I'm looking for. First of all, to find out if they are even interested in doing long distance business. Then we'll get down to sound design and prices and such. Probably be a couple of days before I get around to it. I'm trying to stitch a nose on my little critter, and it's giving me fits. Thanks again Kevin, Terry
#187945From: CSA/CAAug 29, 1995 3:54 PM
Boy, I'm not sure how this thread got named "Electric guitars". These are acoustic. While it may be OK to contact McCabe's by mail (do I presume there are no other suitable guitar store candidates closer to you?), buying a guitar without playing it first is downright silly. So you'd have to expect to come into L.A. once you're in the ballpark. I suppose I was pretty brave having one custom-built, but at least I did get to test the feel of similar instruments he'd already built, plus pick out the wood. Kevin Krell – Computer Support Associates
#187955From: Terry MillerAug 29, 1995 5:29 PM
Kevin, >> Buying a guitar without playing it first is downright silly << Hey! I was going on your word that they made the bestest guitars in the WORLD! <g> I bought a Guild a long time ago like this, long distance. We had a 30 day agreement, that if all was not satisfactory, all funds would be refunded. That would be one of the things that I would have to get them to agree to. I've usually found music shops (if they are run by musicians) very easy to deal with in situations like this. If nothing else, I can get some kind of base line price to compare with the bandits around here. Besides, this is 1995 man, let FedX do the walking. <g> Terry
#187987From: Larry MintonAug 29, 1995 7:51 PM
Shows you what I know! <g>. Notice the new subject? LAM
#187794From: Bob BechtoldAug 28, 1995 10:14 PM
kEVIN – PMJI, REAL guitars? Not sure the sysop's gonna be happy about this! <g> But, what the heck, I'll take my info where it comes. I have a Martin 0021-S that was originally made for Phil Oaks in 1962. It sat unclaimed at Jim McMurray Misic in St. Louis, Mo. for three years before I came across it. I was in high school and my parents sh@#t when they found out I'd paid $600 for this guitar. It was The Kingston Trio that influenced us back then. I think Dave Gard had a Martin 0021-S so naturally I had to have one. It doesn't have plastic edge binding. It's bone. The neck is ebony with no inlay. There is no apparent adjustment for the neck, either. Unless it's behind the wood that displays its serial #. Also, McMurray said that the body was made from 22 year old "aged" Rosewood. That made a big impression on me at the time, but I've since heard that aged wood in a guitar doesn't make for better tone; as it does with violins. Jury's "still out" on that one. The tone on this baby is incredible! Aynway, I brought it along with me when I moved to California in '69. It was in and out of pawn shops for ten years after I made the move. It now rests in a corner of my den. I think I'll be buried with it! <bg> Now the question: What do you think it's worth these days? Not that I'm selling. I'm hoping for a acoustic guitar revival! <g> Cheers, BB P.S. I'm still in Burbank (working around town) and without a dealer. Oh, I have (had?) a dealer. It was (is?) MiCROCAD but they (he?) didn't pay Autodesk on time and get little support from them. I don't mind publicly humiliating MiCROCAD. They had their chance. This has been going on for about one year!! I'd like to get a Beta of MAX. I don't mind paying full price for it if I can get an equal jump on my competition around here. Most of these guys have an "in" with the powers-that-be and are getting early releases. I'm getting old and need the time to learn this new stuff! <G>
#187931From: CSA/CAAug 29, 1995 2:54 PM
Bob, I had a friend who purchased an incredibly beat up "00" (patched when the metal armrest, pickguards and such being removed) for $100, back about 1972. Much better sound than any other Martin I've ever heard. He also got a small-body classical for $200. I hated him. As for beta versions of MAX – you'll have to wait for a release copy. Gary Yost has his tried-and-true group of beta testers, who have certainly contributed to one of the most stable software products around. I don't think they're looking to expand the beta program, but you can contact Bob Bennett, the 3DS MAX product manager at Autodesk to inquire further. Kevin Krell – Computer Support Associates
#188113From: Bob BechtoldAug 30, 1995 1:09 PM
Kevin – My 00 21-S is in mint condition. I only played for three years back then and it's been in its hard shell case ever since. Pity, but I've moved on to stroking keyboards (not ivory)! <g> Yes, I'm sure -G and the Autodesk gang are happy with their long established stable of Beta testers. Only I happen to know for a fact that some newcomers on the scene will be testing MAX. Judging from performance both here, and from their work, acknowledged, they have every right to be Beta testers. I have no problem with this, but I'd like to see some slack cut for us longtime users, as well. After all, these guys are getting maybe a six month jump on their competition. Of course, they have to do a little documentation work! <g> That aside, we all know the main incentive to Beta test is to get our hands on the product as soon as we can. Soooo…. I would like to see an old fashion seniority system established. It would be for old-timers like me who have been around since 3DS r1.5 and are not egocentrically driven to pipe our work to the forum galleries. We may not catch the eye of -G or Bob Bennett, but we may have much more to offer in the way of catching bugs! As for me, and probably others, I would not mind paying full price for the privilege of being a "2nd tier Beta tester." A six month leg up on learning/using MAX means THAT much to me. Cheers, BB
#188173From: Bruce . PearsonAug 30, 1995 5:30 PM
I've been following your little thread, as I am an old-time folky of the '60s myself. Now I all of a sudden catch wind of this little diatribe about "egocentric" artists putting their work up in the AD Showcase Forum. Is that how it seems to you, "egocentric"? How about people just looking for work? Like myself, for example. I've been working with 3DS for 2 1/2 years now and have yet to find anything resembling full-time employ. If fact, I haven't made a dime since Feb. Well, maybe you think its because my work sucks, but, that's not the feedback I get. I fact, everyone who has at least responded to my demo reel ( I've sent out around 40 of them) has said they like my work alot. But, I still haven't hit the right the right target; no job!! Maybe, in the Showcase Forum, one of my images will catch the right eye. I'm afraid the attitude revealed by your casual remark re-enforces my growing perception of the entire animation field as another closed old-boy network. Companies evidently are willing to continue to steal talent from one another rather than develop and nuture talent and loyalty within their own organizations. (But, I suppose loyalty is is dead concept, except for those of us that still have it.) But, let me clue you in – there are still alot folks, like myself, who simply want to work. To characterize their promotional efforts as "egocentric" is a rude disservice and does itself reveal who is truely egocentric. BP
#188183From: CSA/CAAug 30, 1995 6:18 PM
Bruce, I'd also like to put my "stamp" on your demo reel. Great stuff, very good motion and materials. I particularly like the sophisticated logo treatments – of broadcast quality. Kevin Krell – Computer Support Associates
#188318From: Bob BechtoldAug 31, 1995 12:25 PM
Bruce – I haven't had the privilege to see your demo reel. If Kevin puts his "stamp" on it it must be great. You should try your luck in Los Angeles. There is plenty of work here, and should be for many years to come for talented animators. The starting pay for good work is about $200/day. If you're blazing hot and also know C++, then you might ask $450. I'm sorry if I pushed your button with my "egocentric" statement. Perhaps I should've put a "<g>" at the end. I really wasn't thinking in a hostile manner. I have great respect for those who take the time and have the pride to upload their art. Once you have become successful, you may find that you care less about kudos from your peers. It's time consuming to prepare animation for display. My lastest demo reel dates to '91. Three quarters of it done without 3DS; yet it continues to generate new work. I'm using 3DS r4 and Animation Master exclusively now. I'm very proud of my work and look forward to assembling my 1996 reel using the PVR card. Also, once you HAVE become successful, you will be the happier person. One who takes little notice of an eccentric's flippant comment. Cheers, BB