#PAR problems
4 messages in this thread
>>…I've heard that if you have rendered using field rendering, then the FS
format is better for this. Are you familiar with this?<<
Hmmm. I haven't heard about that, Polo.
I can't think of any reasons why the FrameStore format would be better myself,
so I'd like to hear the reasoning behind that. AFAIK, the FS format is just a
filtered 24 bit image, dropping it down to 20 bit, and displayable on the
Toaster framebuffer. In addition, a field rendered image rendered to the
toaster buffer will not display like a FS image.
I virtually always use field rendering, so if this is the case, I'd like to
find out more about it.
Cheers!
Trent/ReAnimators
Trent,
I always use field rendering myself; that is why I made the comment.
It seems to me that somewhere either in LW Pro, VTU, or maybe even AmigaWorld I
read about it. It has been a while though. I'm sorry I can't pinpoint the
source for you, maybe someone else will jump in and help out? =)
Have a great day,
POlo
exit I heard the same thing. It was a short comment in VTU saying that field
rendering did not work with RGB's just FS. John Gross's comment was that it was
not true. I always use RGB for the final render and framestores for low res
previews (low res RGB's will be smaller [D [D [D [A [A [B [D
images, centered, where as FS always appear full screen. I hardly ever us
field render. I use a low setting for motion blur.
ray cvs@randomc.com/exit
[A/exit 2
[D [D [D [Chelp go amiga off bye
>> and framestores for low res previews
>> FS always appear full screen
Cool. I did not know this. Glad I was lurking. Thanks. Oh man, is this
going to come in handy.
Stephen