CompuServe Thread

#loft file info

9 messages in this thread
#190397From: WillSep 12, 1995 2:25 AM
Hi, I'd like to amke a program that can export loft files. Does anybody know where I can get the info I need to do this. Thanks—— Will
#190653From: [F] Grant Blaha [Adesk]Sep 13, 1995 1:05 PM
Hi Will, Autodesk does not publish the entire lofter file format, though portions of it are revealed in the 3D Studio File Toolkit. It may be possible to reverse engineer the format given the undocumented information that is included in the toolkit. The toolkit is available free to registered developers or is sold to the general developer community for $250, obtainable by calling 800.538.6401 – Grant
#190788From: WillSep 14, 1995 5:05 AM
Hi Grant, Thanks for the info. Do you know why they hide the format? ——–Will
#190847From: [F] Grant Blaha [Adesk]Sep 14, 1995 1:08 PM
<< Thanks for the info. Do you know why they hide the format? >> It isn't hidden so much as mearly undocumented. The files toolkit information was essentially reverse engineered by Autodesk Multimedia programers from 3DS source provided by the Yost group. Approx. 9 months of work went into documenting and building a toolkit. The decision was made to leave off the shaper and lofter information simply because it would have added another 3 months to the engineering time. A hack understanding of the file might take a couple weeks, but a complete documentation of it for the general developer community is a serious undertaking. Will, if you do get the toolkit and want to proceed in hacking the LFT files, I'll give you some aide in that area. Do you want to write LFT files, or read them? – Grant
#190948From: WillSep 15, 1995 4:44 AM
>> if you do get the toolkit and want to proceed in hacking the LFT files<< I would like to get the kit but I'm a student and just don't have the money. I wanted to be able to write LFT files so I could import paths I made in another program. I was going to try and figure them out but I believe they're binary so it would be too difficult. Thanks for your offer of help though. ———Will
#191198From: Mark YankeeSep 16, 1995 10:34 PM
Will, << I'd like to make a program that can export loft files. Does anybody know where I can get the info I need to do this. >> How about exporting the path to a Keyframer object path and then running the Keydxf ipas that's in the libs on the keyframer's path to save it as a dxf? Mark
#191366From: WillSep 18, 1995 5:35 AM
Hi Mark, >> I'd like to make a program that can export loft files<< Sorry, I didn't say what I meant very clearly. I meant, I want my program to make loft files that I can open in 3ds. Actually I'm only interested in the path of the loft. But you gave me an idea. I'm going to see if there's someway to bring a path from the keyframer into the lofter, then if I can make motion splines by a .vue file somehow. Well I'll have to see if 3ds can do this. Thanks for you help. ———–Will
#191529From: James Coulter[Mindscape]Sep 18, 1995 10:58 PM
Have you seen KeyDXF in the libs? — James — Choreo Motion —
#191871From: WillSep 20, 1995 6:43 PM
I think I have but didn't know of a use for it. I think I'll get it now and see if it can help me. —-Will