CompuServe Thread

#Lightning how to?

16 messages in this thread
#189901From: david W. mennenohSep 9, 1995 12:11 AM
I really need some advice with lightning. I've got the chance to get a prett decent job that's dependent on me coming up with a few samples by Tuesday. The client wants to have a logo revealed by a lightning strike. The lightning needs to be controlled for the initial strike – it has to hit in the right spot. There will actually be two bolts intially. Right now, I'm thinking painting these in AniPro would be the best way the letting LenZFX do a nice glow. The hard part (I think) will be actually revealing the logo. Ideally, I'd like to have the lightning strike and then do an effect like the movies when someone's electrified. Like have the little bolts going all over them – in their mouth etc. That would be really cool if the little bolst would trace out the logo and then the logo could fade in as this was happening. I have Plasma.axp but I lost my manual. I really did lose it. Honest. 🙂 Would plasma do it for the logo? I really would like this to be schmoozy so any great ideas would be really appreciated. Thanks DM
#189905From: Jonas Ruikis [ADESK]Sep 9, 1995 12:27 AM
Hi Dave, <<..plasma and lightning..>> I'm not sure about plasma but I've seen good lightning come out of.. File Info for FX10.EXE Section: IPAS Usage Contributor: 73362,466 Size: 681638 Submitted: 5/27/94 Type: Binary Accesses: 232 Title: Imagine FX "convertible demo" IPAS – AXP's Keys: IPAS AXP EXPLODE COMET LIGHTNING Imagine FX "convertible demo" of six powerful AXP routines for 3D Studio Release 3. This package includes Lightning, Explode volume, Comet, Rings, Particle Cloud, and Starburst. The demo fully operates each routine, but does not allow you access to the routines comprehensive dialog controls. Converts over the telephone to the full working system with a password from Schreiber Instruments, Inc., Denver CO, (303) 759-1024.
#189994From: Paul Sanford [LVL5]Sep 9, 1995 12:59 PM
Dave, Using Lightning from Schreiber's Imagine FX will do most of what you want. You should be able to fiddle around with the lightning parameters (thickness, # of bolts, etc.) and aim the .axp box to hit where you want. Conversely, you might be able to have multiple bolts strike one single area by rendering backwards with the .axp box "upside down," so that the forks converge instead of spreading out. As far as having the lightning linger and hug an object, it would be pretty difficult to simulate it with Imagine FX. You would probably need a very large number of .axp boxes, and it would take forever to tweak. Good luck! Paul S.
#191268From: david W. mennenohSep 17, 1995 12:47 PM
Thanks for the tips Paul. I got Imagine FX and it just doesn't do what I want. The lightning just doesn't do it for me. It's too fake looking. Especially up close. I could see using it for background strikes but that's about it. I've decided to hand paint the effect and have gotten great results doing it that way. Pretty easy to make it hug an object also. DM
#191292From: Paul Sanford [LVL5]Sep 17, 1995 3:28 PM
Dave, I'm not terribly impressed with *any* of the Imagine FX routines. I believe they were created for Release 2. Good luck with your hand painting the strikes! Paul S.
#190018From: MARTIN G FOSTERSep 9, 1995 2:41 PM
Dave, we've tried all the different types of lightning and were most happy with hand painted/animated ones. Do them in animator pro (or you favourite 2d animation package) and composite them in your 3d animation or put them on 2d "cards" with tex/op mapping material. another way that would allow good control would be to create geometric strikes using the shaper and lofter. You could easily draw the paths around the logo using the freehand tool in the 2d shaper while viewing the 3d logo object. Loft a simple shape with mapping co-ordinates on. Add branches to the fork seperately. Use an animated opacity map to reveal the lighting – use the same map for self-illumination and use glow or lenzFX as a post-process. for an instant lighting strike with controllable geometry you could make a deciduous tree (winter setting for no leaves) in Silicon Garden (if you own it) and turn it upside down and use the same kind of material and technique as above. The inverted branches might make a quick and tweakable lighting fork. Use animated lights in your 3d scene to give the flickering lightining effect. Turning them on and off very rapidly (strobe effect) might give you the opportunity to have the logo appear during one of the lights off moments. Very spooky <g>.
#191269From: david W. mennenohSep 17, 1995 12:53 PM
Thanks for the great tips Martin. Yep, hand painting is the way I've decided to go. Much more controllable and actually fairly easy – just time consuming. I took a look at Schreibers but it's way too fake looking for what I want to accomplish. I'm actually just bidding on the job right now and put together three frames of hand painted lightning and gave them to the client printed out dye-sub. I think he was pretty impressed, so I hope I'll get the job. If I do I'll ul a .flc of the piece here. Anyway, thanks again. I hope things are still going good at Metrolight. DM
#191274From: MARTIN G FOSTERSep 17, 1995 1:11 PM
Dave, >> hand painting is the way I've decided to go. Much more controllable and actually fairly easy – just time consuming. << that's what we did on our last commercial, too. Hope you get the project. >> I hope things are still going good at Metrolight. << things are going very well. I'm working hard on another commercial for a Japanese client. Most of MetroLight's commercials for far eastern clients these days – they have the big budgets and they like our work.
#191868From: david W. mennenohSep 20, 1995 6:07 PM
>> Hope you get the project. Got it! Just found out this afternoon. Very cool, they must have liked the screen shots. Plus – I gave notice at my job yesterday and they told me they'd use me exclusively for animation projects. So, I'm working out of my home office starting Monday. Hopefully everything will go smoothly. Unfortunately, I still have to pay my bills. ;<( Great news on all the commercial work. Big budgets are nice _especially_ when you can produce that level of work. Do you have reel? I'd really like to see it. (I'll show ya mine if …..) Ha Ha Ha! Couldn't resist. DM
#192014From: MARTIN G FOSTERSep 21, 1995 6:25 PM
Dave, congrats on being awarded the project 🙂 yay! >> Do you have reel? << We probably won't have a seperate reel from the SGI department. It all goes in together. Also, WRT most of the projects we've worked – we haven't received releases yet to include them in our reel. Shucks.
#190092From: will taitSep 10, 1995 1:06 AM
WinImages From BlackBelt has a cool lightning effect that is animatable. They are somewhere here on the CIS wait, 800 852 6442 check it out. there is only an onscreen manual which is pretty incoherent but their tech support guy Dave is really cool ie; helpful. will
#191270From: david W. mennenohSep 17, 1995 12:54 PM
Thanks Will. I'm going to take a look at WinFX based on the recommendations from you and Jeffrey Lerer. Sounds like it would be a very useful tool. DM
#190100From: Matthew VaughnSep 10, 1995 3:36 AM
Dave, I'm getting a copy of Black Belt Systems' WinImages. It is actually two programs (Win Images F/X and Win Images Morph) bundled together for one price. Someone mentioned that they liked the program for effects like lightning and glows. I downloaded a copy from Animation Vendors A Forum and I am impressed. It does great effects over time. you can give it a path in frame 1 and select colors, width, branches, etc… The effect will be animated following your specified variation (via editable splines) very impressive! Especially for $99 list. The effects can be done with alpha. The number of selectable effects (all time based) is pretty impressive. I'll be placing my order as soon as I find a mail order house that carries it. The pointer I have is for Safe Harbor, just have to find their phone number. I haven't look at the morph software yet but if it is anywhere as powerful as F/X it should be well worth the money. You can order the NT version for 495 list (295 mail order from Safe Harbor). It took me around 5 minutes to overlay nice (NICE being the key word here) lightning on top of an image that varied over time. The effects are every bit as configurable as the Lens F/X effects. -Matt (Active Media Graphics) Y 50 /g fM/
#190110From: Jeffrey LererSep 10, 1995 6:58 AM
Matt, you are so right when you praise WinFx. An amazing program. However, stear clear of the WinMorph. Yicks is it buggy. All sorts of quirks and foibles, and delivers up unpleasant surprises in repeated sessions. Elastic Reality is the monster morpher of my choice. I laughed at your sentence regarding the incomprehensible on-line help 🙂 too true. But WinFX is so straight ahead and well designed, it didn't matter. JEffrey
#190160From: Matthew VaughnSep 10, 1995 5:33 PM
Jeffrey, When I was looking at the demo, I didn't even look at Morph. I already have Elastic Reality and if Morph was worthwhile it would complement ER not replace it. But F/X looks great just what I need for F/X. -Matt (Active Media Graphics) Y 50 /g fM/
#190244From: Jeffrey LererSep 11, 1995 7:22 AM
Matt, thought I might save you some time and frustration re: WinMorph. Since you're already running ER and WinFX, you've got a great POST platform. I really hope the programers can get ANim-Studio running well. Having a complete 2-D anim set-up is essential. Hav'n soooo much fun, right here on Monkey Island (NY,NY) Jeffrey