#Novice's 3d question
3 messages in this thread
Dear Experts,
I feel really silly asking this question but here goes !!
How do you draw a three dimensional path ?
I can create 2 dimensional ones (using the 2-d shaper) but do not know how to
create something complex in 3 dimensions.
For example, say I wanted to draw a Trumpet, how would I create the path of the
tube that starts from the Trumpet's mouthpiece and ends up at the Trumpet's
bell end ?
Thanks in anticipation.
Jez
Jez
In the 3DLofter use Path/Get Shaper.
Use Path/Move Vertex, etc to adjust the path in the 3rd dimension. Setting
snaps in Views/Drawing Aids and typing S to use the snaps will help a lot.
Have fun
-Ted Boardman
In addition to Ted's reply…
If for what ever reason you must have a three dimensional lofting path, I find
it helpful to create a 3D guide in the editor.
For example, I needed a pipeline that was lofted so that I could use an
animated texture map along the pipeline's course. I made a "guide" pipeline
from elbows (a 2D circle lofted along an arc) and cylinders. Once my "guide"
was ready I went into the shaper, selected "3D display" ON, and made a path
that followed as much of the "guide" object as possible.
Assign the path and go to the lofter. Again, select "3D display" ON. You can
then move and adjust the path as needed. With the 3D display on, you have a
guide in 3-dimensions to follow as you adjust your new path.
Good luck, have patience, and you will be pleased!
Chris