Does anyone know of a good source of material or sample source code for
performing mesh optimizations?
I'd like to be able to reduce vertex and face counts of models that were
created parametrically.
Thanks in advance,
Danny…
<< Does anyone know of a good source of material or sample source code for
performing mesh optimizations? >>
The Siggraph '92 proceedings had two papers related to the subject:
Re-Tiling Polygonal Surfaces by Greg Turk
ACM-0-89791-479-1/92/007/0055
Decimation Of Triangle Meshes by William J. Shroeder,
Jonathan, A. Zarge, William E. Lorensen
ACM-0-89791-479-1/92/007/0065
I hope this helps.
-Grant Blaha [ADESK]